Moved the removal of nvdaControllerClient to the launcher of the game because sometimes it gets readded.
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parent
bb0194c023
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59d3742733
@ -779,6 +779,7 @@ game_launcher() {
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"${0%/*}/speech/clipboard_translator.sh" play.exe &
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"${0%/*}/speech/clipboard_translator.sh" play.exe &
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fi
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fi
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if [[ "$game" =~ shadow-line ]]; then
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if [[ "$game" =~ shadow-line ]]; then
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find "${WINEPREFIX}/drive_c/" -type f -name 'nvdaControllerClient.dll' -exec rm -v "{}" \;
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"${0%/*}/speech/clipboard_translator.sh" play_sr.exe &
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"${0%/*}/speech/clipboard_translator.sh" play_sr.exe &
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fi
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fi
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if [[ "$game" =~ bokurano-daibouken-3 ]]; then
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if [[ "$game" =~ bokurano-daibouken-3 ]]; then
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@ -2446,7 +2447,6 @@ EOF
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xdotool key --clearmodifiers --delay=500 space
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xdotool key --clearmodifiers --delay=500 space
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xdotool key --clearmodifiers --delay=500 alt+f
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xdotool key --clearmodifiers --delay=500 alt+f
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wineserver -w
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wineserver -w
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find "${WINEPREFIX}/drive_c/" -type f -name 'nvdaControllerClient.dll' -exec rm -v "{}" \;
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add_launcher "c:\Program Files\GalaxyLaboratory\ShadowRine_FullVoice\play_sr.exe"
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add_launcher "c:\Program Files\GalaxyLaboratory\ShadowRine_FullVoice\play_sr.exe"
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;;
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;;
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"Silver Dollar")
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"Silver Dollar")
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