A *lot* of work done on the audiogame-manager refactor. Hopefully getting somewhat close to stability, but I doubt it.
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@@ -1,5 +1,5 @@
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#
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export bottle=pbgames
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# No custom bottle needed - use standard wine path based on architecture
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download "https://www.agarchive.net/games/pb/Dark-Destroyer-Setup.exe"
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install_wine_bottle speechsdk ie6
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wine "$cache/Dark-Destroyer-Setup.exe" /silent
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