A *lot* of work done on the audiogame-manager refactor. Hopefully getting somewhat close to stability, but I doubt it.
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@@ -2,7 +2,7 @@ get_installer "bf.zip" "https://tunmi13.itch.io/battlefield-2d"
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download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
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export WINEARCH=win64
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export winVer="win8"
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export bottle=tunmi13-64bit
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# Uses standard wine path based on architecture (win32/win64)
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install_wine_bottle
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unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/bf.zip"
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find "${WINEPREFIX}/drive_c/Program Files/bf" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
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