Fixed a missing path problem in the update script for Revenge of the Undead.
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@ -43,7 +43,7 @@ cache="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/cache"
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url="https://ims-productions.com/downloads/rotu.zip"
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url="https://ims-productions.com/downloads/rotu.zip"
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(rm -v "${cache}/rotu.zip"
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(rm -v "${cache}/rotu.zip"
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wget -O "${cache}/rotu.zip" "$url" || exit 1
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wget -O "${cache}/rotu.zip" "$url" || exit 1
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unzip -od "$HOME/.local/wine/revenge-of-the-undead/drive_c/Program Files" "${cache}/rotu.zip"
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unzip -od "$HOME/.local/wine/revenge-of-the-undead/drive_c/Program Files/revenge of the undead" "${cache}/rotu.zip"
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find "$HOME/.local/wine/revenge-of-the-undead" -type f -name 'nvdaControllerClient32.dll' -exec rm -fv {} \; ) | dialog --progressbox "updating Revenge of the undead, please wait..." -1 -1
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find "$HOME/.local/wine/revenge-of-the-undead" -type f -name 'nvdaControllerClient32.dll' -exec rm -fv {} \; ) | dialog --progressbox "updating Revenge of the undead, please wait..." -1 -1
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exit 0
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exit 0
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