First incarnation of a function to install different wine versions for audio games that require a specific version of wine to work.

This commit is contained in:
stormdragon2976 2023-01-23 18:08:56 -05:00
parent 511c486f68
commit 1ec6eb758f

View File

@ -457,6 +457,31 @@ echo "Loading documentation, please wait..."
exit 0
}
install_wine() {
# Requires wine version, e.g. 7.7 and architecture, 32|64
if [[ $# -ne 2 ]]; then
exit 1
fi
# Figure out wineInstallationPath
wineInstallationPath="${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/wine_$2/$1"
# If the path exists, wine should already be installed.
# Just make sure we didn't wind up with a empty directory for some reason
rmdir "${wineInstallationPath}" 2> /dev/null
if [[ -d "${wineInstallationPath}" ]]; then
return
fi
# This probably does not need to be cached, so download to tmp.
installationFile="$(mktemp)"
local v=$2
v="${v/32/x86}"
v="${v/64/x64}" # Probably wrong, so just a place holder.
# If this goes wrong, bail out
set -e
curl -L --output "${installationFile}" "https://www.playonlinux.com/wine/binaries/phoenicis/upstream-linux-x86/PlayOnLinux-wine-${1}-upstream-linux-${v}.tar.gz"
tar xf "${installationFile}" -C "${wineInstallationPath}"
set +e
}
winetricks() {
# Report used packages to the winetricks maintainer so he knows they are being used.
if ! [[ -e "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage" ]]; then