Added the -k flag for games that get stuck.
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@ -355,6 +355,45 @@ game_removal() {
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exit 0
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}
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# kill games that are stuck
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kill_game() {
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mapfile -t lines < <(sed '/^$/d' "${configFile}" 2> /dev/null)
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if [[ ${#lines} -eq 0 ]]; then
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echo "No games found."
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exit 0
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fi
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# Create the menu of installed games
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declare -a menuList
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for i in "${lines[@]}" ; do
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menuList+=("${i%|*}" "${i##*|}")
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done
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menuList+=("Make a One Time Donation" "Make a One Time Donation")
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menuList+=("Become a Patron" "Become a Patron")
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local game="$(dialog --backtitle "Audio Game Killer" \
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--clear \
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--no-tags \
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--menu "Please select a game to force stop" 0 0 0 "${menuList[@]}" --stdout)"
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if [[ ${#game} -gt 0 ]]; then
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if [[ "$game" == "Make a One Time Donation" ]]; then
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open_url "https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=stormdragon2976@gmail.com&lc=US&item_name=Donation+to+Storm+Games&no_note=0&cn=¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted"
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exit 0
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fi
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if [[ "$game" == "Become a Patron" ]]; then
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open_url "https://patreon.com/stormux"
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exit 0
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fi
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local winePath="${game#*|}"
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winePath="${winePath%\\*.exe}"
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local wineExec="${game#*|}"
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wineExec="${wineExec%|*}"
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wineExec="${wineExec##*\\}"
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# kill the wine server.
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WINEPREFIX="${HOME}/.local/wine/${game%|*}" wineserver -k
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echo "The selected game has been stopped."
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fi
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exit 0
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}
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# launch games that are installed
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game_launcher() {
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mapfile -t lines < <(sed '/^$/d' "${configFile}" 2> /dev/null)
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@ -548,6 +587,7 @@ declare -A command=(
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[d]="Debug mode, wine will be much more verbose when games are launched with this flag."
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[h]="This help screen."
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[i]="Install games."
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[k]="Kill a running game that is stuck."
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[L]="Display license information."
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[l:]="Launch given game without interactive audiogame-manager menu specified by its wine bottle."
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[N]="No cache, delete the installer after it has been extracted."
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@ -567,6 +607,7 @@ while getopts "${args}" i ; do
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;;
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h) help;;
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i) game_installer;;
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k) kill_game;;
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L) license;;
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l) game_launcher "${OPTARG}";;
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N) noCache="true";;
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