Merge branch 'testing' in preparation for binary release.
This commit is contained in:
commit
11139ce376
@ -378,7 +378,6 @@ get_bottle() {
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"super-liam"*) ;&
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"the-great-toy-robbery"*) export WINEPREFIX="${HOME}/.local/wine/l-works";;
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# Oriol Gomez games group
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"beatstar-pro"*) ;&
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"bombercats"*) ;&
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"copter-mission"*) ;&
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"danger-on-the-wheel"*) ;&
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@ -502,18 +501,21 @@ winetricks() {
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echo "1" > "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage"
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fi
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# Download or update agm's copy of winetricks
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if [[ ! -e "${cache}/winetricks" ]]; then
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winetricksPath="${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager"
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mkdir -p "${winetricksPath}"
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if [[ ! -e "${winetricksPath}/winetricks" ]]; then
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checkWinetricksUpdate="true"
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download "https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks"
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chmod 700 "${cache}/winetricks"
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mv "${cache}/winetricks" "${winetricksPath}"
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chmod 755 "${winetricksPath}/winetricks"
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else
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if [[ "$checkWinetricksUpdate" != "true" ]]; then
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checkWinetricksUpdate="true"
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${cache}/winetricks --self-update
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${winetricksPath}/winetricks --self-update
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fi
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fi
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# Run the requested winetricks parameters
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${cache}/winetricks "$@"
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${winetricksPath}/winetricks "$@"
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}
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install_rhvoice() {
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@ -815,10 +817,16 @@ if [[ -z "$DISPLAY" ]]; then
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export DISPLAY=":0"
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fi
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# Settings file
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cache="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/cache"
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cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
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configFile="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/games.conf"
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mkdir -p "${cache}"
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mkdir -p "${configFile%/*}"
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# Update the cache for older versions of audiogame-manager
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if [[ -d "${configFile%/*}/cache" ]]; then
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{ mv -v "${configFile%/*}/cache/"* "${cache}"
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rmdir -v "${configFile%/*}/cache/"; } | dialog \
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--backtitle "Audiogame Manager" --progressbox "Updating cache, please wait..." -1 -1
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fi
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checkWinetricksUpdate="false"
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# Turn off debug messages
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export WINEDEBUG="-all"
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@ -847,7 +855,7 @@ gameList=(
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"AudioQuake"
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"Battle of the Hunter"
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"Battle Zone"
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"Beatstar Pro"
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#"Beatstar Pro"
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"BG 2048"
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"BG 15 Puzzle"
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"BG Aces Up Solitaire"
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@ -965,6 +973,7 @@ gameList=(
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"RS Games"
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"Run For Your Life"
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#"Sammy Center"
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"Scramble!"
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"Screaming Strike 2"
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"Sketchbook"
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"Sequence Storm"
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@ -1069,9 +1078,9 @@ done
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case "${game}" in
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"A Hero's Call")
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export winVer="win7"
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install_wine_bottle xna31 speechsdk corefonts
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install_wine_bottle speechsdk corefonts
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# Dotnet is evil. That is all.
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DISPLAY="" winetricks -q dotnet40
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LC_ALL=C DISPLAY="" winetricks -q dotnet462 xna40
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wineserver -k # Really!
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download "http://files.OutOfSightGames.com/files/a-heros-call.zip" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll"
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unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/a-heros-call.zip"
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@ -1136,9 +1145,9 @@ case "${game}" in
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add_launcher "c:\Program Files\Battle Zone\ss.exe"
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;;
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"Beatstar Pro")
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export bottle="oriol-gomez"
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export WINEARCH=win64
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export winVer="win7"
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install_wine_bottle speechsdk mf
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install_wine_bottle sapi mf
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download "https://oriolgomez.com/games/beat_windows.zip"
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unzip -d "$WINEPREFIX/drive_c/Program Files/Beatstar Pro" "${cache}/beat_windows.zip"
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add_launcher "c:\Program Files\Beatstar Pro\beatstar.exe"
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@ -1691,12 +1700,17 @@ case "${game}" in
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;;
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"Entombed")
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export winVer="win7"
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#install_wine_bottle dotnet35 msvcrt40 speechsdk
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install_wine_bottle speechsdk msvcrt40
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# Ok, more dotnet.
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DISPLAY="" winetricks -q dotnet48 xna40
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LC_ALL=C DISPLAY="" winetricks -q dotnet462
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wineserver -k # Sigh.
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download "http://blind-games.com/newentombed/EntombedSetup.exe"
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download "http://blind-games.com/newentombed/EntombedSetup.exe" "https://download.microsoft.com/download/E/C/1/EC1B2340-67A0-4B87-85F0-74D987A27160/SSCERuntime-ENU.exe"
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mkdir -p "${WINEPREFIX}/drive_c/temp"
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pushd "${WINEPREFIX}/drive_c/temp"
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7z e "${cache}/SSCERuntime-ENU.exe"
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wine msiexec /i "${WINEPREFIX}/drive_c/temp/SSCERuntime_x86-ENU.msi" /q
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rm *
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popd
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wine "${cache}/EntombedSetup.exe" /silent
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add_launcher "c:\Program Files\Entombed\Entombed.exe"
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;;
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@ -2163,6 +2177,15 @@ EOF
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
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add_launcher "c:\Program Files\Sam Tupy\SammyCenter\SammyCenter.exe"
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;;
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"Scramble!")
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winetricksSettings="vd=1024x768"
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export winVer="win7"
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install_wine_bottle speechsdk
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download "https://stevend.net/downloads/scramble_win32.zip" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll"
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unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/scramble_win32.zip"
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
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add_launcher "c:\Program Files\scramble_win32\scramble.exe"
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;;
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"Screaming Strike 2")
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export winVer="win7"
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install_wine_bottle fakejapanese speechsdk
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@ -2399,6 +2422,9 @@ EOF
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"Three D velocity")
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export winVer="win10"
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install_wine_bottle speechsdk
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# Dotnet is evil. That is all.
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LC_ALL=C winetricks -q dotnet472
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wineserver -k # Ha ha ha.
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download "https://github.com/munawarb/Three-D-Velocity-Binaries/archive/master.zip" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll"
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unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/master.zip"
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
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@ -37,7 +37,7 @@
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# Works which are defined in the CPAL as a work which combines Covered Code
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# or portions thereof with code not governed by the terms of the CPAL.
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cache="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/cache"
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cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
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configFile="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/games.conf"
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url="http://pragmapragma.free.fr/crazy-party/Crazy-Party-beta77.zip"
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(rm -v "${cache}/Crazy-Party-beta76.zip"
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47
game-scripts/scramble-update.sh
Executable file
47
game-scripts/scramble-update.sh
Executable file
@ -0,0 +1,47 @@
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#!/usr/bin/env bash
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#
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# âe contents of this file are subject to the Common Public Attribution
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# License Version 1.0 (the âcenseâ you may not use this file except in
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# compliance with the License. You may obtain a copy of the License at
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# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
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# 1.1 but Sections 14 and 15 have been added to cover use of software over a
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# computer network and provide for limited attribution for the Original
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# Developer. In addition, Exhibit A has been modified to be consistent with
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# Exhibit B.
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#
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# Software distributed under the License is distributed on an â ISâasis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is audiogame manager.
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#
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# The Original Developer is not the Initial Developer and is . If
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# left blank, the Original Developer is the Initial Developer.
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#
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# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
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# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
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# Reserved.
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#
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# Contributor Michael Taboada.
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#
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# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
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#
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# Attribution Phrase (not exceeding 10 words): A Stormux project
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#
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# Attribution URL: https://stormgames.wolfe.casa
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#
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# Graphic Image as provided in the Covered Code, if any.
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#
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# Display of Attribution Information is required in Larger
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# Works which are defined in the CPAL as a work which combines Covered Code
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# or portions thereof with code not governed by the terms of the CPAL.
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cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
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url="https://stevend.net/downloads/scramble_win32.zip"
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(rm -v "${cache}/scramble_win32.zip"
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wget -O "${cache}/scramble_win32.zip" "$url" || { echo "Could not download file."; exit 1; }
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unzip -DDod "$HOME/.local/wine/scramble!/drive_c/Program Files" "${cache}/scramble_win32.zip"
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find ~/".local/wine/scramble!" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;) | dialog --progressbox "updating Scramble!, please wait..." -1 -1
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exit 0
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@ -37,7 +37,7 @@
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# Works which are defined in the CPAL as a work which combines Covered Code
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# or portions thereof with code not governed by the terms of the CPAL.
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cache="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/cache"
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cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
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updateURL="https://www.kaldobsky.com/audiogames"
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updateFiles=("Swamp.zip")
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