Added nvdaControllerClient.dll source code to speech directory. Added game "shooter" which is not enabled yet because of problems with the 64 bit version of the nvdaControllerClient64.dll.

This commit is contained in:
Storm Dragon 2021-10-17 14:41:20 -04:00
parent 51aacb9d12
commit 0538ac5b8a
5 changed files with 106 additions and 0 deletions

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@ -908,6 +908,7 @@ gameList=(
"Shades of Doom" "Shades of Doom"
"Silver Dollar" "Silver Dollar"
"Slender Lost Vision" "Slender Lost Vision"
#"Shooter"
"Sonic Zoom" "Sonic Zoom"
#"Space Defender" #"Space Defender"
"Super Dogs Bone Hunt" "Super Dogs Bone Hunt"
@ -2030,6 +2031,16 @@ EOF
unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/slender.zip" unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/slender.zip"
add_launcher "c:\Program Files\slender\slender.exe" add_launcher "c:\Program Files\slender\slender.exe"
;; ;;
"Shooter")
export WINEARCH=win64
export winVer="win7"
install_wine_bottle
download "http://masonasons.me/softs/Shooter.zip" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient64.dll"
unzip -d "$WINEPREFIX/drive_c/Program Files/shooter" "${cache}/Shooter.zip"
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvdaControllerClient64.dll" "{}" \;
add_launcher "c:\Program Files\shooter\shooter.exe"
;;
"Sonic Zoom") "Sonic Zoom")
export winVer="win7" export winVer="win7"
install_wine_bottle speechsdk install_wine_bottle speechsdk

16
speech/nvda-dll/Makefile Normal file
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@ -0,0 +1,16 @@
CXX = i686-w64-mingw32-g++
DLLTOOL = i686-w64-mingw32-dlltool
all: nvdaControllerClient32.dll
nvdaControllerClient32.dll: nvdaControllerClient32.o exports.o
@$(CXX) -shared -o nvdaControllerClient32.dll nvdaControllerClient32.o exports.o
exports.o: nvdaControllerClient32.o
@$(DLLTOOL) -e exports.o nvdaControllerClient32.o
nvdaControllerClient32.o: nvdaControllerClient32.cpp
@$(CXX) -c nvdaControllerClient32.cpp
clean:
@rm -f nvdaControllerClient32.o exports.o

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@ -0,0 +1,17 @@
CXX = i686-w64-mingw32-g++
DLLTOOL = i686-w64-mingw32-dlltool
CC = i686-w64-mingw32-gcc
all: nvdaControllerClient32.dll
nvdaControllerClient32.dll: nvdaControllerClient32.o exports.o
@$(CC) -shared -o nvdaControllerClient32.dll nvdaControllerClient32.o exports.o
exports.o: nvdaControllerClient32.o
@$(DLLTOOL) -e exports.o nvdaControllerClient32.o
nvdaControllerClient32.o: nvdaControllerClient32.c
@$(CC) -c nvdaControllerClient32.cpp
clean:
@rm -f nvdaControllerClient32.o exports.o

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@ -0,0 +1,28 @@
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
unsigned long __stdcall __declspec(dllexport) nvdaController_speakText(const wchar_t* text);
unsigned long __stdcall __declspec(dllexport) nvdaController_cancelSpeech();
unsigned long __stdcall __declspec(dllexport) nvdaController_brailleMessage(const wchar_t* text);
unsigned long __stdcall __declspec(dllexport) nvdaController_testIfRunning();
#ifdef __cplusplus
}
#endif
unsigned long __stdcall __declspec(dllexport) nvdaController_speakText(const wchar_t* text) {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_cancelSpeech() {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_brailleMessage(const wchar_t* text) {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_testIfRunning() {
return 420;
}

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@ -0,0 +1,34 @@
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
unsigned long __stdcall __declspec(dllexport) nvdaController_speakText(const wchar_t* text);
unsigned long __stdcall __declspec(dllexport) nvdaController_cancelSpeech();
unsigned long __stdcall __declspec(dllexport) nvdaController_brailleMessage(const wchar_t* text);
unsigned long __stdcall __declspec(dllexport) nvdaController_testIfRunning();
#ifdef __cplusplus
}
#endif
asm (".section .drectve");
asm (".ascii \"-export:nvdaController_speakText\"");
asm (".ascii \"-export:nvdaController_cancelSpeech\"");
asm (".ascii \"-export:nvdaController_brailleMessage\"");
asm (".ascii \"-export:nvdaController_testIfRunning\"");
unsigned long __stdcall __declspec(dllexport) nvdaController_speakText(const wchar_t* text) {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_cancelSpeech() {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_brailleMessage(const wchar_t* text) {
return 420;
}
unsigned long __stdcall __declspec(dllexport) nvdaController_testIfRunning() {
return 420;
}