audiogame-manager/speech/clipboard_reader.sh

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#!/usr/bin/env bash
# Wait for the game to be launched
while ! pgrep -u "$USER" ^$1 &> /dev/null ; do
sleep 0.05
done
unset cliptext
socketFile="$(find /tmp -maxdepth 1 -name "orca-*.sock")"
while pgrep -u "$USER" ^$1 &> /dev/null ; do
if [[ "$(uname)" == "Darwin" ]]; then
tmp="$(pbpaste 2> /dev/null)"
else
tmp="$(xclip -d "${DISPLAY:-:0}" -selection clipboard -o 2> /dev/null)"
fi
tmp="${tmp//%/ percent }"
if [ "$tmp" != "$cliptext" ] ; then
cliptext="$tmp"
if [[ "${cliptext,,}" =~ key|load|private|says|terminal ]]; then
if [[ "$(uname)" == "Darwin" ]]; then
say -v alex -r 300 "$cliptext"
else
if [[ -w "${socketFile}" ]]; then
echo "<#APPEND#>$cliptext" | socat - UNIX-CLIENT:"${socketFile}"
else
spd-say -w -r 50 -- "$cliptext"
fi
fi
else
if [[ "$(uname)" == "Darwin" ]]; then
say -v alex -r 300 "$cliptext"
else
if [[ -w "${socketFile}" ]]; then
echo "$cliptext" | socat - UNIX-CLIENT:"${socketFile}"
else
spd-say -r 50 -- "$cliptext"
fi
fi
fi
fi
sleep 0.05
done
exit 0