Potential fix for i3 sometimes locking up when managing windows, particularly on closing.

This commit is contained in:
Storm Dragon
2025-12-09 05:36:20 -05:00
parent b964f1566a
commit 40058ce560
2 changed files with 51 additions and 18 deletions

View File

@@ -13,44 +13,73 @@
import i3ipc
from i3ipc import Event
from os import system
import subprocess
import shlex
#This script allows for sounds in i3
i3 = i3ipc.Connection()
# Track the current mode so we know what we're exiting from
currentMode = 'default'
def play_sound_async(command):
"""Play a sound asynchronously without blocking i3's event loop"""
try:
subprocess.Popen(
command,
shell=True,
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
start_new_session=True
)
except Exception:
# Silently ignore sound playback errors to avoid blocking i3
pass
def on_new_window(self,i3):
if i3.container.name == 'xfce4-notifyd':
system('play -nqV0 synth .05 sq 1800 tri 2400 delay 0 .03 remix - repeat 2 echo .55 0.7 20 1 norm -12 &')
else:
system('play -nqV0 synth .25 sin 440:880 sin 480:920 remix - norm -3 pitch -500 &')
try:
windowName = getattr(i3.container, 'name', None)
windowClass = getattr(i3.container, 'window_class', None)
# Special notification sound for notification daemon (it has its own sound)
if windowName == 'xfce4-notifyd' or windowClass == 'xfce4-notifyd':
play_sound_async('play -nqV0 synth .05 sq 1800 tri 2400 delay 0 .03 remix - repeat 2 echo .55 0.7 20 1 norm -12')
else:
play_sound_async('play -nqV0 synth .25 sin 440:880 sin 480:920 remix - norm -3 pitch -500')
except Exception:
# Silently ignore errors to prevent blocking i3
pass
def on_close_window(self,i3):
if i3.container.name != 'xfce4-notifyd':
system('play -nqV0 synth .25 sin 880:440 sin 920:480 remix - norm -3 pitch -500 &')
try:
windowName = getattr(i3.container, 'name', None)
windowClass = getattr(i3.container, 'window_class', None)
# Skip sound only for notification daemon (it has its own sound)
if windowName != 'xfce4-notifyd' and windowClass != 'xfce4-notifyd':
play_sound_async('play -nqV0 synth .25 sin 880:440 sin 920:480 remix - norm -3 pitch -500')
except Exception:
# Silently ignore errors to prevent blocking i3
pass
def on_mode(self,event):
global currentMode
mode = event.change
if mode == 'ratpoison':
system('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 &')
play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20')
elif mode == 'bypass':
system('play -nqV0 synth .1 saw 700 saw 1200 delay 0 .04 remix - norm -6')
play_sound_async('play -nqV0 synth .1 saw 700 saw 1200 delay 0 .04 remix - norm -6')
elif mode == 'default':
# Play different sounds based on which mode we're exiting
if currentMode == 'ratpoison':
system('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse &')
play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse')
elif currentMode == 'panel':
system('play -nqV0 synth 0.05 pluck C5 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F3 norm -8 &')
play_sound_async('play -nqV0 synth 0.05 pluck C5 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F3 norm -8')
elif currentMode == 'bypass':
system('play -nqV0 synth .1 saw 1200 saw 700 delay 0 .04 remix - norm -6 &')
play_sound_async('play -nqV0 synth .1 saw 1200 saw 700 delay 0 .04 remix - norm -6')
else:
# Generic exit sound for any other mode
system('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse &')
play_sound_async('play -qV0 "|sox -np synth .07 sq 400" "|sox -np synth .5 sq 800" fade h 0 .5 .5 norm -20 reverse')
else:
# Entering panel or any other mode
system('play -nqV0 synth 0.05 pluck F3 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C5 norm -8 &')
play_sound_async('play -nqV0 synth 0.05 pluck F3 norm -8 : synth 0.05 pluck C4 norm -8 : synth 0.05 pluck F4 norm -8 : synth 0.05 pluck C5 norm -8')
# Update current mode tracker
currentMode = mode
@@ -60,16 +89,16 @@ def on_workspace_focus(self,i3):
pass
def on_workspace_move(self,i3):
system('play -qnV0 synth pi fade 0 .25 .15 pad 0 1 reverb overdrive riaa norm -8 speed 1 reverse &')
play_sound_async('play -qnV0 synth pi fade 0 .25 .15 pad 0 1 reverb overdrive riaa norm -8 speed 1 reverse')
def on_restart(self,i3):
system('play -qnV0 synth .25 saw 500:1200 fade .1 .25 .1 norm -8 &')
play_sound_async('play -qnV0 synth .25 saw 500:1200 fade .1 .25 .1 norm -8')
def on_exit(self,i3):
system('play -qnV0 synth .3 sin 700:200 fade 0 .3 0 &')
play_sound_async('play -qnV0 synth .3 sin 700:200 fade 0 .3 0')
def on_fullscreen(self,i3):
system('play -qnV0 synth br flanger fade h .3 .3 0 &')
play_sound_async('play -qnV0 synth br flanger fade h .3 .3 0')
i3 = i3ipc.Connection()