• Joined on 2022-12-22
storm pushed to testing at storm/audiogame-manager 2025-08-05 02:20:16 -04:00
1b50ac66c1 Because now everything is more centralized in only a couple wine bottles, make sure nvda2speechd dll files are downloaded and update them when AGM starts. This should prevent loss of speech after game updates.
storm pushed to testing at storm/audiogame-manager 2025-08-05 01:56:43 -04:00
eb9ad3e38d Fix update messages so they are shown in both CLI and GUI modes.
storm pushed to testing at storm/audiogame-manager 2025-08-05 01:49:27 -04:00
7ab2cdeb60 Fixed inaccessible dialogues in yad for messages. All messages should now be readable with screen readers, not just the buttons.
storm pushed to testing at storm/audiogame-manager 2025-08-05 01:44:59 -04:00
5adce756a1 Fixed an error in game removal. Fixed an error where it would try to launch an empty file name if escape were pressed to close the menu.
storm pushed to testing at storm/audiogame-manager 2025-08-05 01:40:31 -04:00
d49ca8a86b Hopefully insure people using the GUI mode with audiogame-manager do not get stuck because some messages were only appearing in the terminal which may not be present at all in the GUI.
storm pushed to testing at storm/audiogame-manager 2025-08-05 01:06:14 -04:00
25c9aeaa5a Because of the major reworking of how audiogame-manager works, had to almost completely rewrite the -r (remove game) function. Will be testing it quite a bit to make sure nothing is critically broken.
storm pushed to testing at storm/audiogame-manager 2025-08-04 22:24:11 -04:00
abb0bbbb20 More syntax fixes. Thanks Claud for helping track this one down. It was very illusive.
storm pushed to testing at storm/audiogame-manager 2025-08-04 20:18:48 -04:00
87c278d935 Fixed a few syntax errors.
storm pushed to testing at storm/audiogame-manager 2025-08-04 20:13:45 -04:00
ddecf09fb1 With upgrade to wow64 no need to use a variable so switch to direct wine calls.
storm pushed to testing at storm/audiogame-manager 2025-08-04 19:43:09 -04:00
4d2134b9a9 A *lot* of work done on the audiogame-manager refactor. Hopefully getting somewhat close to stability, but I doubt it.
storm pushed to testing at storm/linux-game-manager 2025-08-04 18:03:12 -04:00
37a731bab6 Experimental: use yad for graphical menus that should work better with orca and Cthulhu screen readers.
6fcfdeca09 Updated ipfs hash for TobyAccessibilityMod_V8-0.zip.
6a4d73ba1e Version bump for BallBouncer, 1.3.5
15a348f6d0 Added game Wheels of Prio.
fb65c927b2 Updated Ball Bouncer installer to 1.3.4.
Compare 13 commits »
storm pushed to master at storm/fenrir 2025-08-04 14:41:17 -04:00
98b9c56af7 Read all code added. It's definiately a work in progress and does not function currently.
storm pushed to master at storm/fenrir 2025-08-04 14:36:49 -04:00
8bada48a09 Fixed errors in README. Moved the audio configuration script stuff nearer the top.
storm pushed to testing at storm/fenrir 2025-08-04 14:36:13 -04:00
0a2c8472c0 Fixed errors in README. Moved the audio configuration script stuff nearer the top.
storm pushed to master at storm/fenrir 2025-08-04 14:27:03 -04:00
e9a0101fe7 Merged README.md
storm pushed to testing at storm/fenrir 2025-08-04 14:24:51 -04:00
69eade3327 Updated documentation for stand-alone pipewire or pulse configuration scripts.
storm pushed to testing at storm/fenrir 2025-08-04 12:38:23 -04:00
73f67c2a04 Multiple fixes to indentation beep code, including volume for lower ranged beeps using the gstreamer driver.
storm pushed to master at storm/ttyverse 2025-08-04 02:07:39 -04:00
6d1b97a012 Fixed a bug that was causing boosts to fail.
storm pushed to testing at storm/cthulhu 2025-08-04 01:00:42 -04:00
a322c1d9b2 Bug fix in ActionPresenter.
storm pushed to testing at storm/cthulhu 2025-08-04 00:55:59 -04:00
493350f049 Work on backporting new d-bus functionality from Orca.