More fixes for menus and combo boxes.

This commit is contained in:
ak47 committed 2026-10-11 00:10:21 -04:00
1 parent 67ebc28d15
commit 872388a59b
11 files changed
+392 -35

No files matched your search

+70
View File
@@ -0,0 +1,70 @@
// SPDX-License-Identifier: LGPL-2.1-or-later
#include "menu_bridge.h"
#include <stdlib.h>
#include <stdio.h>
static DWORD foreground_thread32(void) {
DWORD pid = 0;
DWORD thread = GetWindowThreadProcessId(GetForegroundWindow(), &pid);
HANDLE process = pid ? OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, pid) : NULL;
BOOL wow64 = FALSE;
BOOL known = process && IsWow64Process(process, &wow64);
if (process) CloseHandle(process);
return known && wow64 ? thread : 0;
}
// Hook DLLs must match the application's architecture. This small PE host
// supplies the 32-bit menu hook without requiring 32-bit Linux GLib/Winelib.
int WINAPI WinMain(HINSTANCE instance, HINSTANCE previous, LPSTR args, int show) {
(void)instance; (void)previous; (void)show;
char *end;
DWORD parentId = strtoul(args, &end, 10);
HWND bridge = (HWND)(UINT_PTR)strtoul(end, &end, 10);
DWORD bridgeProcess = 0;
GetWindowThreadProcessId(bridge, &bridgeProcess);
if (!parentId || bridgeProcess != parentId) return 1;
HANDLE parent = OpenProcess(SYNCHRONIZE, FALSE, parentId);
if (!parent) return 1;
WCHAR path[4096] = {0};
DWORD length = GetModuleFileNameW(NULL, path, 4096);
WCHAR *name = NULL;
for (DWORD i = 0; i < length && i < 4096; ++i)
if (path[i] == L'\\' || path[i] == L'/') name = path + i + 1;
if (!length || length >= 4096 || !name ||
name - path + lstrlenW(L"wine-access-menu32.dll") >= 4096) {
CloseHandle(parent);
return 1;
}
lstrcpyW(name, L"wine-access-menu32.dll");
HMODULE module = LoadLibraryW(path);
HOOKPROC callback = module ? (HOOKPROC)GetProcAddress(module, "WineAccessMenuHook") : NULL;
HHOOK hook = NULL;
DWORD hookedThread = 0;
if (!callback)
fprintf(stderr, "wine-access: 32-bit menu hook unavailable (error %lu)\n", GetLastError());
if (callback) {
while (IsWindow(bridge)) {
// Wine's mixed-architecture global hook chain can suppress the 64-bit
// hook. Attach only to the foreground 32-bit UI thread, and release it
// when focus moves elsewhere. The 64-bit helper keeps its global hook.
DWORD thread = foreground_thread32();
if (thread != hookedThread) {
if (hook) UnhookWindowsHookEx(hook);
hook = thread ? SetWindowsHookExW(WH_CALLWNDPROC, callback, module, thread) : NULL;
hookedThread = hook ? thread : 0;
}
DWORD result = MsgWaitForMultipleObjects(1, &parent, FALSE, 100, QS_ALLINPUT);
if (result == WAIT_OBJECT_0 || result == WAIT_FAILED) break;
MSG message;
while (PeekMessageW(&message, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&message);
DispatchMessageW(&message);
}
}
if (hook) UnhookWindowsHookEx(hook);
}
if (module) FreeLibrary(module);
CloseHandle(parent);
return callback ? 0 : 1;
}