399 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			399 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
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|     "level_id": 10,
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|     "name": "The Ancient Deadfall",
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|     "description": "The path descends into a massive sinkhole in the ancient woods. Fallen trees create dark tunnels, and something evil lurks in the shadows beneath the tangled roots.",
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|     "locked": true,
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|     "player_start": {
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|         "x": 0,
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|         "y": 0
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|     },
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|     "objects": [
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|         {
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|             "x_range": [5, 10],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x": 15,
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|             "y": 3,
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|             "sound": "coffin",
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|             "type": "coffin",
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|             "item": "jack_o_lantern"
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|         },
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|         {
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|             "x_range": [25, 40],
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|             "y": 0,
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|             "enemy_type": "boogie_man",
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|             "health": 10,
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|             "damage": 4,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [30, 45],
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|             "y": 0,
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|             "enemy_type": "goblin",
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|             "health": 4,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|         "type": "grasping_hands",
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|         "x_range": [40, 70],
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|         "y": 0,
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|         "delay": 1000,
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|         "crumble_speed": 0.065
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|         },
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|         {
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|             "x_range": [45, 50],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x": 65,
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|             "y": 0,
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|             "type": "grave",
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|             "sound": "grave",
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|             "static": true,
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|             "zombie_spawn_chance": 25,
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|             "item": "guts"
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|         },
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|         {
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|             "x_range": [75, 95],
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|             "y": 15,
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|             "type": "skull_storm",
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|             "damage": 4,
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|             "maximum_skulls": 3,
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|             "frequency": {
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|                 "min": 1,
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|                 "max": 3
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|             }
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|         },
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|         {
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|             "x_range": [85, 90],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x": 100,
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|             "y": 3,
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|             "sound": "coffin",
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|             "type": "coffin"
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|         },
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|         {
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|             "x_range": [110, 130],
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|             "y": 0,
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|             "enemy_type": "ghoul",
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|             "health": 8,
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|             "damage": 3,
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|             "attack_range": 2,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|         "type": "grasping_hands",
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|         "x_range": [115, 150],
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|         "y": 0,
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|         "delay": 1000,
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|         "crumble_speed": 0.065
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|         },
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|         {
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|             "x_range": [120, 125],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x": 135,
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|             "y": 0,
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|             "type": "catapult",
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|             "fire_interval": 4000,
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|             "range": 30
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|         },
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|         {
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|             "x_range": [155, 160],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x_range": [165, 195],
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|             "y": 12,
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|             "type": "skull_storm",
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|             "damage": 4,
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|             "maximum_skulls": 3,
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|             "frequency": {
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|                 "min": 1,
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|                 "max": 3
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|             }
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|         },
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|         {
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|             "x": 175,
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|             "y": 3,
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|             "sound": "coffin",
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|             "type": "coffin",
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|             "item": "hand_of_glory"
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|         },
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|         {
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|             "x_range": [185, 200],
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|             "y": 0,
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|             "enemy_type": "boogie_man",
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|             "health": 10,
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|             "damage": 4,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [190, 205],
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|             "y": 0,
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|             "enemy_type": "goblin",
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|             "health": 4,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|         "type": "grasping_hands",
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|         "x_range": [205, 240],
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|         "y": 0,
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|         "delay": 1000,
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|         "crumble_speed": 0.065
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|         },
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|         {
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|             "x": 230,
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|             "y": 0,
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|             "type": "grave",
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|             "sound": "grave",
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|             "static": true,
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|             "zombie_spawn_chance": 25
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|         },
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|         {
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|             "x_range": [240, 260],
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|             "y": 0,
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|             "enemy_type": "ghoul",
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|             "health": 8,
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|             "damage": 3,
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|             "attack_range": 2,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [250, 255],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x": 265,
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|             "y": 3,
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|             "sound": "coffin",
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|             "type": "coffin"
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|         },
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|         {
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|             "x_range": [275, 305],
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|             "y": 15,
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|             "type": "skull_storm",
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|             "damage": 4,
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|             "maximum_skulls": 3,
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|             "frequency": {
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|                 "min": 1,
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|                 "max": 3
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|             }
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|         },
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|         {
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|             "x_range": [285, 300],
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|             "y": 0,
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|             "enemy_type": "boogie_man",
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|             "health": 10,
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|             "damage": 4,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [290, 305],
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|             "y": 0,
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|             "enemy_type": "goblin",
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|             "health": 4,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x": 310,
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|             "y": 0,
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|             "type": "catapult",
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|             "fire_interval": 4000,
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|             "range": 30
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|         },
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|         {
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|             "x_range": [320, 325],
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|             "y": 3,
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|             "sound": "bone_dust",
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|             "collectible": true,
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|             "static": true
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|         },
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|         {
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|             "x_range": [345, 365],
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|             "y": 0,
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|             "enemy_type": "witch",
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|             "health": 8,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [350, 370],
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|             "y": 0,
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|             "enemy_type": "black_cat",
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|             "health": 6,
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|             "damage": 2,
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|             "attack_range": 1.2,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [375, 395],
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|             "y": 0,
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|             "enemy_type": "boogie_man",
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|             "health": 10,
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|             "damage": 4,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [380, 400],
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|             "y": 0,
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|             "enemy_type": "goblin",
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|             "health": 4,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|         "type": "grasping_hands",
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|         "x_range": [400, 440],
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|         "y": 0,
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|         "delay": 1000,
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|         "crumble_speed": 0.065
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|         },
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|         {
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|             "x_range": [410, 440],
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|             "y": 15,
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|             "type": "skull_storm",
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|             "damage": 4,
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|             "maximum_skulls": 4,
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|             "frequency": {
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|                 "min": 1,
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|                 "max": 3
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|             }
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|         },
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|         {
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|             "x_range": [420, 440],
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|             "y": 0,
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|             "enemy_type": "ghoul",
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|             "health": 8,
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|             "damage": 3,
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|             "attack_range": 2,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x": 445,
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|             "y": 3,
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|             "sound": "coffin",
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|             "type": "coffin"
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|         },
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|         {
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|             "x_range": [455, 475],
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|             "y": 0,
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|             "enemy_type": "boogie_man",
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|             "health": 10,
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|             "damage": 4,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [460, 480],
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|             "y": 0,
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|             "enemy_type": "goblin",
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|             "health": 4,
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|             "damage": 2,
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|             "attack_range": 1.5,
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|             "attack_pattern": {
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|                 "type": "hunter",
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|                 "turn_threshold": 4
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|             }
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|         },
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|         {
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|             "x_range": [485, 495],
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|             "y": 0,
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|             "enemy_type": "revenant",
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|             "health": 40,
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|             "damage": 1,
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|             "attack_range": 1,
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|             "attack_pattern": {
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|                 "type": "patrol"
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|             },
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|             "can_spawn": true,
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|             "spawn_type": "zombie",
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|             "spawn_cooldown": 2500,
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|             "spawn_chance": 100,
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|             "spawn_distance": 5
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|         }
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|     ],
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|     "boundaries": {
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|         "left": 0,
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|         "right": 500
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|     },
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|     "ambience": "Dark Dust Dispatcher.ogg",
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|     "footstep_sound": "footstep_tall_grass"
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| }
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