88 lines
5.0 KiB
Plaintext
88 lines
5.0 KiB
Plaintext
Welcome to Wicked Quest
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For years, your bones have lain in disarray, scattered about the mausoleum where you were interred.
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Some foolish mortal wandered in to your burial chamber and put you back together.
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Now, you can wander around spreading chaos and destruction where ever you go.
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First, however, you have to make it past the dead so you can plague the living.
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You will nead some kind of weapon to make it through.
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You spot a grave digger's shovel and quickly grab it even though it's covered in rust.
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You give an evil grin, oh wait, your a skeleton, your skull is always doing that.
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Controls
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For your convenience, there are a couple of bindings for each movement key. They are listed here:
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a or left arrow: Move left.
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d or right arrow: Move right.
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w or up arrow: Jump.
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s or down arrow: Duck.
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tab or capslock: Toggle run lock.
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Control: Attack.
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Space or shift: Hold to run if runlock is disabled. If run lock is enabled, hold to walk.
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f, z, or /: Throw jack O'lantern.
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1: Switch to rusty shovel (if available).
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2: Switch to witch's broom (if available).
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3: Switch to nunchucks (if available).
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c: Check bone dust.
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e: Check currently wielded weapon.
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h: Check health.
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i: Information for current level.
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j: Check jack O'lanterns.
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l: Check lives remaining.
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Alt+PageDown: Master volume decrease.
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Alt+PageUp: Master volume increase.
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Alt+End: Ambience volume decrease.
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Alt+Home: Game volume increase.
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Alt+Delete: Game sounds volume decrease.
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Alt+Insert: Game sounds volume increase.
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Backspace: Pause or resume the game.
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Notes
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Coffins must be broken with your weapon. Jump and attack to shatter them.
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Just because you leave catapult range doesn't mean you are safe from already fired pumpkins.
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Spider webs can be passed by ducking as you move by them.
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If you hit a spiderweb, a spider spawns, and you are slowed for 15 seconds. If you are invincible, you are not slowed, but the spider still appears.
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Running and jumping both move you at 1.5 your normal speed.
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Items bounce away from you when they are freed from the coffin. You must jump to catch them when they are in range.
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You can switch between weapons you've collected using the number keys (1, 2, 3). This allows strategic combat - use different weapons for different situations based on their damage, range, and speed.
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The game automatically saves your progress when you have collected 200 bone dust. You will hear a message saying the game has been saved, and a wolf will howl. To load a game, use the load option in the main menu. Load only appears if you have saved games. The first save should happen around level 6.
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Game Modes
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Story Mode: Traditional level-by-level progression through predefined stages. Your progress is saved, and you can collect extra lives by gathering bone dust.
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Survival Mode: An endless challenge where you face wave after wave of increasingly difficult enemies. Each wave gets progressively harder with stronger enemies, faster spawn rates, and longer levels. In survival mode:
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- No saving or loading - each run is a fresh start
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- No extra lives are awarded - you rely on your starting lives only
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- All enemies use aggressive "hunter" behavior instead of patrol patterns
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- Each wave must be completed by defeating all enemies before you can advance
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- Bone dust still provides health bonuses but gives bonus score instead of extra lives
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- All coffin contents are randomized to ensure fair gameplay
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- A detailed statistics report shows your performance at the end of each run
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Enemies
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Goblin: Walks back and forth in his area trying to break your bones.
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Ghoul: Same behavior as goblin, but if you enter his area he will actively chase you, staying close.
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Boogie man: A stronger goblin.
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Witch: Like boogie man, but drops broom if you do not have one, else drops her cauldron.
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Pumpkin Catapult: Fires pumpkins at you in hopes of smashing you into bone dust.
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Skull Storm: Screaming skulls rain down causing damage if they hit you.
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Grasping hands: Hands rip out of the ground and try to grab you. When you hear them explode out of the ground, it's time to run. A metallic sound will let you know when the danger has passed.
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Spider: Very dangerous fast enemy.
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Zombie: Slow moving creatures that have a chance to climb out of the open grave. They are slow moving but deadly. If they hit you you lose a life.
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Revenant: Powerful undead, spawns zombies, so be careful.
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Ghost: Incorporeal creatures who can only be hit during the brief times they become corporeal.
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Bonuses and items
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Bone dust: Currency of the game. Collect it to gain health and extra lives.
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Cauldron: Restores you to full health.
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Witch's broom: A weapon gained from witches. Stronger than the grave digger's rusty shovel.
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Coffin: Contains items. Be quick, they try to escape.
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Guts: Adds 2 health to your maximum unlife if your unlife is below 20 points otherwise it restores your health.
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Hand of Glory: Grants invincibility for a short time.
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Jack O'lantern: Throw these at your enemies to hit them from a distance.
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Shin bone: Worth 5 bone dust.
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Skeletal nunchucks: Only a rumer. If it exists, it probably has to be crafted by obtaining the correct items. It is said to be the most powerful weapon in the game.
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