Files
wicked-quest/levels/2.json

131 lines
2.9 KiB
JSON

{
"level_id": 2,
"name": "The Graveyard",
"description": "The mausoleum led to an ancient graveyard. Watch out for falling skulls!",
"player_start": {
"x": 0,
"y": 0
},
"objects": [
{
"x": 5,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [15, 17],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x_range": [21, 29],
"y": 0,
"enemy_type": "goblin",
"health": 4,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 35,
"y": 0,
"hazard": true,
"sound": "grave",
"static": true,
"zombie_spawn_chance": 15
},
{
"x_range": [45, 60],
"y": 12,
"type": "skull_storm",
"damage": 3,
"maximum_skulls": 2,
"frequency": {
"min": 3,
"max": 6
}
},
{
"x": 55,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [65, 67],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x_range": [71, 79],
"y": 0,
"enemy_type": "goblin",
"health": 5,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 85,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x": 95,
"y": 0,
"hazard": true,
"sound": "grave",
"static": true,
"zombie_spawn_chance": 20
},
{
"x_range": [105, 107],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 120,
"y": 0,
"type": "catapult",
"direction": -1,
"fire_interval": 5000,
"range": 15
},
{
"x_range": [130, 160],
"y": 15,
"type": "skull_storm",
"damage": 4,
"maximum_skulls": 3,
"frequency": {
"min": 2,
"max": 5
}
},
{
"x_range": [145, 150],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
}
],
"boundaries": {
"left": 0,
"right": 170
},
"footstep_sound": "footstep_tall_grass"
}