Files
wicked-quest/levels/1.json
2025-02-08 03:30:45 -05:00

170 lines
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{
"level_id": 1,
"name": "The Mausoleum",
"description": "After years of existing as a pile of bones, someone was crazy enough to assemble your skeleton. Time to wreak some havoc!",
"player_start": {
"x": 0,
"y": 0
},
"objects": [
{
"x_range": [5, 8],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 10,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [15, 17],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x_range": [25, 30],
"y": 0,
"enemy_type": "goblin",
"health": 1,
"damage": 1,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 35,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x": 45,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [55, 57],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 65,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [75, 80],
"y": 0,
"enemy_type": "goblin",
"health": 1,
"damage": 1,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 85,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [95, 100],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 110,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [120, 123],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 145,
"y": 0,
"type": "catapult",
"direction": -1,
"fire_interval": 5000,
"range": 15
},
{
"x_range": [154, 159],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 165,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [170, 172],
"y": 3,
"sound": "coin",
"collectible": true,
"static": true
},
{
"x": 180,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [185, 190],
"y": 0,
"enemy_type": "goblin",
"health": 1,
"damage": 1,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 195,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0,
"item": "guts"
}
],
"boundaries": {
"left": 0,
"right": 200
},
"footstep_sound": "footstep_stone"
}