65 lines
3.1 KiB
Plaintext
65 lines
3.1 KiB
Plaintext
Welcome to Wicked Quest
|
|
|
|
For years, your bones have lain in disarray, scattered about the mausoleum where you were interred.
|
|
Some foolish mortal wandered in to your burial chamber and put you back together.
|
|
Now, you can wander around spreading chaos and destruction where ever you go.
|
|
First, however, you have to make it past the dead so you can plague the living.
|
|
You will nead some kind of weapon to make it through.
|
|
You spot a grave digger's shovel and quickly grab it even though it's covered in rust.
|
|
You give an evil grin, oh wait, your a skeleton, your skull is always doing that.
|
|
|
|
Controls
|
|
|
|
For your convenience, there are a couple of bindings for each movement key. They are listed here:
|
|
a or left arrow: Move left.
|
|
d or right arrow: Move right.
|
|
w or up arrow: Jump.
|
|
s or down arrow: Duck.
|
|
tab or capslock: Toggle run lock.
|
|
Control: Attack.
|
|
Space or shift: Hold to run if runlock is disabled. If run lock is enabled, hold to walk.
|
|
f or alt: Throw jack O'lantern.
|
|
c: Check bone dust.
|
|
e: Check currently wielded weapon.
|
|
h: Check health.
|
|
i: Information for current level.
|
|
j: Check jack O'lanterns.
|
|
l: Check lives remaining.
|
|
Alt+PageDown: Master volume decrease.
|
|
Alt+PageUp: Master volume increase.
|
|
Alt+End: Ambience volume decrease.
|
|
Alt+Home: Game volume increase.
|
|
Alt+Delete: Game sounds volume decrease.
|
|
Alt+Insert: Game sounds volume increase.
|
|
|
|
Notes
|
|
|
|
Coffins must be broken with your weapon. Jump and attack to shatter them.
|
|
Just because you leave catapult range doesn't mean you are safe from already fired pumpkins.
|
|
Spider webs can be passed by ducking as you move by them.
|
|
If you hit a spiderweb, a spider spawns, and you are slowed for 15 seconds. If you are invincible, you are not slowed, but the spider still appears.
|
|
Running and jumping both move you at 1.5 your normal speed.
|
|
|
|
Enemies
|
|
|
|
Goblin: Walks back and forth in his area trying to break your bones.
|
|
Ghoul: Same behavior as goblin, but if you enter his area he will actively chase you, staying close.
|
|
Boogie man: A stronger goblin.
|
|
Witch: Like boogie man, but drops broom if you do not have one, else drops her cauldron.
|
|
Pumpkin Catapult: Fires pumpkins at you in hopes of smashing you into bone dust.
|
|
Skull Storm: Screaming skulls rain down causing damage if they hit you.
|
|
Spider: Very dangerous fast enemy.
|
|
Zombie: Slow moving creatures that have a chance to climb out of the open grave. They are slow moving but deadly. If they hit you you lose a life.
|
|
|
|
Bonuses and items
|
|
|
|
Bone dust: Currency of the game. Collect it to gain health and extra lives.
|
|
Cauldron: Restores you to full health.
|
|
Witch's broom: A weapon gained from witches. Stronger than the graver digger's rusty shovel.
|
|
Coffin: Contains items. Be quick, they try to escape.
|
|
Guts: Adds 2 health to your maximum unlife if your unlife is below 20 points otherwise it restores your health.
|
|
Hand of Glory: Grants invincibility for a short time.
|
|
Jack O'lantern: Throw these at your enemies to hit them from a distance.
|
|
Shin bone: Worth 5 bone dust.
|
|
Skeletal nunchucks: Only a rumer. If it exists, it probably has to be crafted by obtaining the correct items. It is said to be the most powerful weapon in the game.
|