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051ec844881daccf9ca3d1cabe1d7c8788444541
wicked-quest
/
levels
/
Wicked Quest
History
Storm Dragon
bc1646f83e
End of game for Wicked Quest levels added.
2025-02-18 16:24:09 -05:00
..
1.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
2.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
3.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
4.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
5.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
6.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
7.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
8.json
Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard.
2025-02-17 15:23:35 -05:00
9.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
10.json
Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke.
2025-02-17 12:52:53 -05:00
11.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
12.json
Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
2025-02-15 21:47:24 -05:00
13.json
Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke.
2025-02-17 12:52:53 -05:00
end.ogg
End of game for Wicked Quest levels added.
2025-02-18 16:24:09 -05:00