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2025-02-21 21:53:12 -05:00

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{
"level_id": 2,
"name": "The Graveyard",
"description": "The mausoleum led to an ancient graveyard. Watch out for falling skulls!",
"locked": true,
"player_start": {
"x": 0,
"y": 0
},
"objects": [
{
"x": 5,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [15, 20],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x_range": [21, 29],
"y": 0,
"enemy_type": "goblin",
"health": 2,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 35,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [33, 38],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x_range": [45, 60],
"y": 12,
"type": "skull_storm",
"damage": 3,
"maximum_skulls": 2,
"frequency": {
"min": 3,
"max": 6
}
},
{
"x": 55,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [65, 70],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x_range": [71, 79],
"y": 0,
"enemy_type": "goblin",
"health": 2,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 85,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x": 95,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [105, 108],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x": 120,
"y": 0,
"type": "catapult",
"fire_interval": 5000,
"range": 15
},
{
"x_range": [130, 165],
"y": 15,
"type": "skull_storm",
"damage": 4,
"maximum_skulls": 3,
"frequency": {
"min": 2,
"max": 5
}
},
{
"x_range": [145, 150],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x": 155,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x": 165,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x": 170,
"y": 3,
"sound": "coffin",
"type": "coffin",
"item": "extra_life"
},
{
"x_range": [175, 180],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x": 180,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [190, 198],
"y": 0,
"enemy_type": "goblin",
"health": 2,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 205,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [215, 220],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x": 225,
"y": 0,
"type": "grave",
"sound": "grave",
"static": true,
"zombie_spawn_chance": 0
},
{
"x_range": [230, 250],
"y": 15,
"type": "skull_storm",
"damage": 4,
"maximum_skulls": 3,
"frequency": {
"min": 2,
"max": 5
}
},
{
"x_range": [235, 243],
"y": 0,
"enemy_type": "goblin",
"health": 2,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x": 255,
"y": 3,
"sound": "coffin",
"type": "coffin"
},
{
"x_range": [260, 265],
"y": 3,
"sound": "bone_dust",
"collectible": true,
"static": true
},
{
"x_range": [270, 280],
"y": 0,
"enemy_type": "black_cat",
"health": 6,
"damage": 2,
"attack_range": 1,
"attack_pattern": {
"type": "patrol"
}
},
{
"x_range": [285, 300],
"y": 0,
"enemy_type": "witch",
"health": 6,
"damage": 2,
"attack_range": 1.5,
"attack_pattern": {
"type": "patrol"
}
}
],
"boundaries": {
"left": 0,
"right": 300
},
"ambience": "Graveyard Blitz.ogg",
"footstep_sound": "footstep_tall_grass"
}