{ "level_id": 1, "name": "The Mausoleum", "description": "After years of existing as a pile of bones, someone was crazy enough to assemble your skeleton. Time to wreak some havoc!", "player_start": { "x": 0, "y": 0 }, "objects": [ { "x_range": [5, 8], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 10, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [15, 17], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [25, 30], "y": 0, "enemy_type": "goblin", "health": 1, "damage": 1, "attack_range": 1, "attack_pattern": { "type": "patrol" } }, { "x": 35, "y": 3, "sound": "coffin", "type": "coffin" }, { "x": 45, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 0 }, { "x_range": [55, 57], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 65, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [75, 80], "y": 0, "enemy_type": "goblin", "health": 1, "damage": 1, "attack_range": 1, "attack_pattern": { "type": "patrol" } }, { "x": 85, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 0 }, { "x_range": [95, 100], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 110, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [120, 123], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 145, "y": 0, "type": "catapult", "fire_interval": 5000, "range": 15 }, { "x_range": [154, 159], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 165, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 0 }, { "x_range": [170, 172], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 180, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [185, 190], "y": 0, "enemy_type": "goblin", "health": 1, "damage": 1, "attack_range": 1, "attack_pattern": { "type": "patrol" } }, { "x": 195, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 0, "item": "shin_bone" } ], "boundaries": { "left": 0, "right": 200 }, "ambience": "Escaping the Grave.ogg", "footstep_sound": "footstep_stone" }