{ "level_id": 10, "name": "The Ancient Deadfall", "description": "The path descends into a massive sinkhole in the ancient woods. Fallen trees create dark tunnels, and something evil lurks in the shadows beneath the tangled roots.", "locked": true, "player_start": { "x": 0, "y": 0 }, "objects": [ { "x_range": [5, 10], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 15, "y": 3, "sound": "coffin", "type": "coffin", "item": "jack_o_lantern" }, { "x_range": [25, 40], "y": 0, "enemy_type": "boogie_man", "health": 10, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [30, 45], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "type": "grasping_hands", "x_range": [40, 70], "y": 0, "delay": 1000, "crumble_speed": 0.065 }, { "x_range": [45, 50], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 65, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 25, "item": "guts" }, { "x_range": [75, 95], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x_range": [85, 90], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 100, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [110, 130], "y": 0, "enemy_type": "ghoul", "health": 8, "damage": 3, "attack_range": 2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "type": "grasping_hands", "x_range": [115, 150], "y": 0, "delay": 1000, "crumble_speed": 0.065 }, { "x_range": [120, 125], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 135, "y": 0, "type": "catapult", "fire_interval": 4000, "range": 30 }, { "x_range": [155, 160], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [165, 195], "y": 12, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x": 175, "y": 3, "sound": "coffin", "type": "coffin", "item": "hand_of_glory" }, { "x_range": [185, 200], "y": 0, "enemy_type": "boogie_man", "health": 10, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [190, 205], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "type": "grasping_hands", "x_range": [205, 240], "y": 0, "delay": 1000, "crumble_speed": 0.065 }, { "x": 230, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 25 }, { "x_range": [240, 260], "y": 0, "enemy_type": "ghoul", "health": 8, "damage": 3, "attack_range": 2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [250, 255], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 265, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [275, 305], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x_range": [285, 300], "y": 0, "enemy_type": "boogie_man", "health": 10, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [290, 305], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x": 310, "y": 0, "type": "catapult", "fire_interval": 4000, "range": 30 }, { "x_range": [320, 325], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [345, 365], "y": 0, "enemy_type": "witch", "health": 8, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [350, 370], "y": 0, "enemy_type": "black_cat", "health": 6, "damage": 2, "attack_range": 1.2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [375, 395], "y": 0, "enemy_type": "boogie_man", "health": 10, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [380, 400], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "type": "grasping_hands", "x_range": [400, 440], "y": 0, "delay": 1000, "crumble_speed": 0.065 }, { "x_range": [410, 440], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 4, "frequency": { "min": 1, "max": 3 } }, { "x_range": [420, 440], "y": 0, "enemy_type": "ghoul", "health": 8, "damage": 3, "attack_range": 2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x": 445, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [455, 475], "y": 0, "enemy_type": "boogie_man", "health": 10, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [460, 480], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [485, 495], "y": 0, "enemy_type": "revenant", "health": 40, "damage": 1, "attack_range": 1, "attack_pattern": { "type": "patrol" }, "can_spawn": true, "spawn_type": "zombie", "spawn_cooldown": 2500, "spawn_chance": 100, "spawn_distance": 5 } ], "boundaries": { "left": 0, "right": 500 }, "ambience": "Dark Dust Dispatcher.ogg", "footstep_sound": "footstep_tall_grass" }