# -*- mode: python ; coding: utf-8 -*- # Include entire levels directory (simpler and more reliable) level_dirs = [('levels', 'levels')] a = Analysis( ['wicked_quest.py'], pathex=[], binaries=[], datas=level_dirs + [ ('sounds', 'sounds'), ('libstormgames', 'libstormgames'), ('files', 'files'), ('logo.png', '.'), ], hiddenimports=[], hookspath=[], hooksconfig={}, runtime_hooks=['move_dirs_hook.py'], excludes=[], noarchive=False, optimize=0, ) pyz = PYZ(a.pure) exe = EXE( pyz, a.scripts, [], exclude_binaries=True, name='wicked_quest', debug=False, bootloader_ignore_signals=False, strip=False, upx=True, console=False, disable_windowed_traceback=False, argv_emulation=False, target_arch=None, codesign_identity=None, entitlements_file=None, ) coll = COLLECT( exe, a.binaries, a.datas, strip=False, upx=True, upx_exclude=[], name='wicked_quest', )