{ "level_id": 2, "name": "The Graveyard", "description": "The mausoleum led to an ancient graveyard. Watch out for falling skulls!", "player_start": { "x": 0, "y": 0 }, "objects": [ { "x": 5, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [15, 20], "y": 3, "sound": "coin", "collectible": true, "static": true }, { "x_range": [21, 29], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1, "attack_pattern": { "type": "patrol" } }, { "x": 35, "y": 0, "hazard": true, "sound": "grave", "static": true, "zombie_spawn_chance": 15 }, { "x_range": [33, 38], "y": 3, "sound": "coin", "collectible": true, "static": true }, { "x_range": [45, 60], "y": 12, "type": "skull_storm", "damage": 3, "maximum_skulls": 2, "frequency": { "min": 3, "max": 6 } }, { "x": 55, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [65, 70], "y": 3, "sound": "coin", "collectible": true, "static": true }, { "x_range": [71, 79], "y": 0, "enemy_type": "goblin", "health": 5, "damage": 2, "attack_range": 1, "attack_pattern": { "type": "patrol" } }, { "x": 85, "y": 3, "sound": "coffin", "type": "coffin" }, { "x": 95, "y": 0, "hazard": true, "sound": "grave", "static": true, "zombie_spawn_chance": 20 }, { "x_range": [105, 108], "y": 3, "sound": "coin", "collectible": true, "static": true }, { "x": 120, "y": 0, "type": "catapult", "direction": -1, "fire_interval": 5000, "range": 15 }, { "x_range": [130, 165], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 2, "max": 5 } }, { "x_range": [145, 150], "y": 3, "sound": "coin", "collectible": true, "static": true } ], "boundaries": { "left": 0, "right": 170 }, "footstep_sound": "footstep_tall_grass" }