{ "level_id": 9, "name": "Haunted Farmlands", "description": "The graveyard gives way to abandoned farmland. Scarecrows stand sentinel in the moonlight, but they seem to move when you're not looking...", "player_start": { "x": 0, "y": 0 }, "objects": [ { "x_range": [5, 10], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "type": "spider_web", "x": 15, "y": 0 }, { "x_range": [25, 45], "y": 0, "enemy_type": "boogie_man", "health": 8, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "patrol" } }, { "x_range": [30, 40], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x": 35, "y": 3, "sound": "coffin", "type": "coffin", "item": "jack_o_lantern" }, { "x_range": [50, 55], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 65, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 20, "item": "shin_bone" }, { "x_range": [80, 85], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [90, 120], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x": 100, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [110, 130], "y": 0, "enemy_type": "ghoul", "health": 8, "damage": 3, "attack_range": 2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [125, 130], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "type": "spider_web", "x": 140, "y": 0 }, { "x": 150, "y": 0, "type": "catapult", "fire_interval": 4000, "range": 30 }, { "x_range": [160, 165], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [170, 200], "y": 12, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x": 185, "y": 3, "sound": "coffin", "type": "coffin", "item": "hand_of_glory" }, { "x_range": [195, 200], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [210, 230], "y": 0, "enemy_type": "boogie_man", "health": 8, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [215, 225], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [225, 230], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 240, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 20 }, { "x_range": [250, 270], "y": 0, "enemy_type": "ghoul", "health": 8, "damage": 3, "attack_range": 2, "attack_pattern": { "type": "patrol" } }, { "x_range": [260, 265], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 275, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [285, 290], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [295, 325], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 3, "frequency": { "min": 1, "max": 3 } }, { "x_range": [310, 315], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x": 330, "y": 0, "type": "catapult", "fire_interval": 4000, "range": 30 }, { "x_range": [340, 360], "y": 0, "enemy_type": "witch", "health": 6, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [345, 365], "y": 0, "enemy_type": "black_cat", "health": 6, "damage": 2, "attack_range": 1.2, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [350, 355], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [370, 390], "y": 0, "enemy_type": "boogie_man", "health": 8, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [375, 385], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x": 395, "y": 0, "type": "grave", "sound": "grave", "static": true, "zombie_spawn_chance": 20 }, { "x_range": [400, 430], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 4, "frequency": { "min": 1, "max": 3 } }, { "x_range": [410, 430], "y": 0, "enemy_type": "boogie_man", "health": 8, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [415, 425], "y": 0, "enemy_type": "goblin", "health": 4, "damage": 2, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x": 435, "y": 3, "sound": "coffin", "type": "coffin" }, { "x_range": [445, 465], "y": 0, "enemy_type": "boogie_man", "health": 8, "damage": 4, "attack_range": 1.5, "attack_pattern": { "type": "hunter", "turn_threshold": 4 } }, { "x_range": [470, 475], "y": 3, "sound": "bone_dust", "collectible": true, "static": true }, { "x_range": [480, 495], "y": 15, "type": "skull_storm", "damage": 4, "maximum_skulls": 4, "frequency": { "min": 1, "max": 3 } } ], "boundaries": { "left": 0, "right": 500 }, "ambience": "Graveyard Blitz.ogg", "footstep_sound": "footstep_dirt_road" }