Added a strategic pygame.event.pump() in level.py. Levels 4-7 added, will probably need refining.
This commit is contained in:
191
levels/Wicked Quest/5.json
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191
levels/Wicked Quest/5.json
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{
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"level_id": 5,
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"name": "The Cursed Catacombs",
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"description": "Deep beneath the church lies an ancient network of tunnels. The air is thick with dark magic, and the walls seem to pulse with malevolent energy.",
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"player_start": {
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"x": 0,
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"y": 0
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},
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"objects": [
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{
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"x_range": [5, 8],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 15,
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"y": 0,
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"type": "grave",
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 15
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},
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{
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"x_range": [20, 35],
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"y": 0,
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"enemy_type": "witch",
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"health": 5,
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"damage": 2,
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"attack_range": 1.5,
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"attack_pattern": {
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"type": "hunter",
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"turn_threshold": 5
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}
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},
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{
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"x": 30,
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"y": 3,
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x_range": [40, 60],
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"y": 12,
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"type": "skull_storm",
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"damage": 4,
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"maximum_skulls": 2,
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"frequency": {
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"min": 1,
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"max": 4
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}
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},
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{
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"x_range": [45, 48],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 55,
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"y": 0,
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"type": "catapult",
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"fire_interval": 4000,
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"range": 25
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},
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{
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"x_range": [65, 80],
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"y": 0,
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"enemy_type": "ghoul",
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"health": 8,
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"damage": 2,
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"attack_range": 1.5,
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"attack_pattern": {
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"type": "patrol"
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}
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},
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{
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"x": 75,
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"y": 3,
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"sound": "coffin",
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"type": "coffin",
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"item": "hand_of_glory"
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},
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{
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"x_range": [85, 88],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 95,
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"y": 0,
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"type": "grave",
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 15
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},
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{
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"x_range": [100, 125],
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"y": 15,
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"type": "skull_storm",
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"damage": 4,
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"maximum_skulls": 3,
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"frequency": {
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"min": 1,
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"max": 3
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}
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},
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{
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"x_range": [110, 113],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x_range": [120, 135],
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"y": 0,
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"enemy_type": "witch",
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"health": 5,
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"damage": 2,
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"attack_range": 1.5,
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"attack_pattern": {
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"type": "hunter",
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"turn_threshold": 5
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}
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},
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{
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"x": 140,
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"y": 3,
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x": 145,
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"y": 0,
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"type": "grave",
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 15
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},
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{
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"x_range": [150, 153],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x_range": [160, 180],
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"y": 0,
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"enemy_type": "ghoul",
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"health": 10,
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"damage": 3,
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"attack_range": 2,
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"attack_pattern": {
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"type": "hunter",
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"turn_threshold": 4
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}
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},
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{
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"x": 175,
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"y": 0,
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"type": "catapult",
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"fire_interval": 4000,
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"range": 25
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},
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{
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"x_range": [185, 188],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 195,
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"y": 3,
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"sound": "coffin",
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"type": "coffin",
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"item": "extra_life"
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}
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],
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"boundaries": {
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"left": 0,
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"right": 200
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},
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"footstep_sound": "footstep_stone"
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}
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