More sounds added. Warning for edge of grave added, but it's not quite right yet.
This commit is contained in:
100
levels/1.json
100
levels/1.json
@@ -8,7 +8,14 @@
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},
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"objects": [
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{
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"x_range": [5, 7],
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"x": 5,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x_range": [15, 17],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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@@ -19,21 +26,104 @@
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"y": 0,
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"enemy_type": "goblin",
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"health": 5,
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"damage": 1,
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"damage": 2,
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"attack_range": 1,
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"movement_range": 5
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},
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{
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"x": 50,
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"x": 30,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 40,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 100
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"zombie_spawn_chance": 10
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},
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{
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"x_range": [45, 47],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 55,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 60,
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"y": 0,
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"enemy_type": "goblin",
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"health": 5,
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"damage": 2,
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"attack_range": 1,
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"movement_range": 5
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},
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{
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"x": 70,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 15
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},
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{
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"x_range": [80, 82],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 90,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 20
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},
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{
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"x": 100,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 110,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 25
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},
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{
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"x_range": [120, 123],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 130,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 30
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}
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],
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"boundaries": {
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"left": 0,
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"right": 500
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"right": 150
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}
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}
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