diff --git a/levels/Wicked Quest/2.json b/levels/Wicked Quest/2.json new file mode 100644 index 0000000..95b094e --- /dev/null +++ b/levels/Wicked Quest/2.json @@ -0,0 +1,178 @@ +{ + "level_id": 2, + "name": "The Graveyard", + "description": "The mausoleum led to an ancient graveyard. Watch out for falling skulls!", + "player_start": { + "x": 0, + "y": 0 + }, + "objects": [ + { + "x": 5, + "y": 3, + "sound": "coffin", + "type": "coffin" + }, + { + "x_range": [15, 20], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [21, 29], + "y": 0, + "enemy_type": "goblin", + "health": 2, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x": 35, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [33, 38], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [45, 60], + "y": 12, + "type": "skull_storm", + "damage": 3, + "maximum_skulls": 2, + "frequency": { + "min": 3, + "max": 6 + } + }, + { + "x": 55, + "y": 3, + "sound": "coffin", + "type": "coffin", + "item": "guts" + }, + { + "x_range": [65, 70], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [71, 79], + "y": 0, + "enemy_type": "goblin", + "health": 2, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x": 85, + "y": 3, + "sound": "coffin", + "type": "coffin" + }, + { + "x": 95, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [105, 108], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 120, + "y": 0, + "type": "catapult", + "fire_interval": 5000, + "range": 15 + }, + { + "x_range": [130, 165], + "y": 15, + "type": "skull_storm", + "damage": 4, + "maximum_skulls": 3, + "frequency": { + "min": 2, + "max": 5 + } + }, + { + "x_range": [145, 150], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 155, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [165, 175], + "y": 0, + "enemy_type": "witch", + "health": 2, + "damage": 2, + "attack_range": 1.5, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x": 170, + "y": 3, + "sound": "coffin", + "type": "coffin", + "item": "extra_life" + }, + { + "x": 180, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [175, 180], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + } + ], + "boundaries": { + "left": 0, + "right": 200 + }, + "footstep_sound": "footstep_tall_grass" +} diff --git a/levels/Wicked Quest/3.json b/levels/Wicked Quest/3.json new file mode 100644 index 0000000..6f6a8e9 --- /dev/null +++ b/levels/Wicked Quest/3.json @@ -0,0 +1,252 @@ +{ + "level_id": 3, + "name": "Endless Graves", + "description": "Graves continue in all directions as far as you can see. The dead seem restless.", + "player_start": { + "x": 0, + "y": 0 + }, + "objects": [ + { + "x_range": [1, 4], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 5, + "y": 3, + "sound": "coffin", + "type": "coffin" + }, + { + "x_range": [6, 10], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 15, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [25, 28], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [21, 31], + "y": 0, + "enemy_type": "goblin", + "health": 3, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x_range": [35, 50], + "y": 12, + "type": "skull_storm", + "damage": 3, + "maximum_skulls": 2, + "frequency": { + "min": 2, + "max": 5 + } + }, + { + "x_range": [40, 44], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 55, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [60, 70], + "y": 0, + "enemy_type": "goblin", + "health": 3, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x_range": [75, 78], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [71, 81], + "y": 0, + "enemy_type": "goblin", + "health": 3, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x": 85, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x": 85, + "y": 3, + "sound": "coffin", + "type": "coffin" + }, + { + "x_range": [95, 120], + "y": 15, + "type": "skull_storm", + "damage": 3, + "maximum_skulls": 2, + "frequency": { + "min": 2, + "max": 4 + } + }, + { + "x_range": [105, 115], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x_range": [101, 111], + "y": 0, + "enemy_type": "witch", + "health": 6, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x": 125, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x": 135, + "y": 0, + "type": "grave", + "sound": "grave", + "static": true, + "zombie_spawn_chance": 0 + }, + { + "x_range": [140, 150], + "y": 0, + "enemy_type": "goblin", + "health": 3, + "damage": 2, + "attack_range": 1, + "attack_pattern": { + "type": "patrol" + } + }, + { + "x_range": [155, 158], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 145, + "y": 3, + "item": "hand_of_glory", + "sound": "coffin", + "type": "coffin" + }, + { + "x_range": [146, 166], + "y": 0, + "enemy_type": "ghoul", + "health": 10, + "damage": 3, + "attack_range": 2, + "attack_pattern": { + "type": "hunter", + "turn_threshold": 5 + } + }, + { + "x_range": [165, 190], + "y": 15, + "type": "skull_storm", + "damage": 4, + "maximum_skulls": 3, + "frequency": { + "min": 2, + "max": 4 + } + }, + { + "x": 175, + "y": 0, + "type": "catapult", + "fire_interval": 4500, + "range": 20 + }, + { + "x_range": [173, 176], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + }, + { + "x": 185, + "y": 3, + "item": "extra_life", + "sound": "coffin", + "type": "coffin" + }, + { + "x_range": [190, 195], + "y": 3, + "sound": "coin", + "collectible": true, + "static": true + } + ], + "boundaries": { + "left": 0, + "right": 200 + }, + "footstep_sound": "footstep_tall_grass" +}