Allow for custom footsteps. Some work on footsteps to make the sound less crazy. Various other updates. Added initial documentation and credits files.
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@@ -23,7 +23,6 @@ class CoffinObject(Object):
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self.is_broken = True
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play_sound(self.sounds['coffin_shatter'])
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self.level.player.stats.update_stat('Coffins broken', 1)
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self.level.player.stats.update_stat('Coffins remaining', -1)
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# Stop the ongoing coffin sound
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if self.channel:
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