diff --git a/files/instructions.txt b/files/instructions.txt index 1703e06..ba56d6e 100644 --- a/files/instructions.txt +++ b/files/instructions.txt @@ -40,6 +40,7 @@ Just because you leave catapult range doesn't mean you are safe from already fir Spider webs can be passed by ducking as you move by them. If you hit a spiderweb, a spider spawns, and you are slowed for 15 seconds. If you are invincible, you are not slowed, but the spider still appears. Running and jumping both move you at 1.5 your normal speed. +Items bounce away from you when they are freed from the coffin. You must jump to catch them when they are in range. Enemies @@ -49,6 +50,7 @@ Boogie man: A stronger goblin. Witch: Like boogie man, but drops broom if you do not have one, else drops her cauldron. Pumpkin Catapult: Fires pumpkins at you in hopes of smashing you into bone dust. Skull Storm: Screaming skulls rain down causing damage if they hit you. +Grasping hands: Hands rip out of the ground and try to grab you. When you hear them explode out of the ground, it's time to run. A metallic sound will let you know when the danger has passed. Spider: Very dangerous fast enemy. Zombie: Slow moving creatures that have a chance to climb out of the open grave. They are slow moving but deadly. If they hit you you lose a life. Revenant: Powerful undead, spawns zombies, so be careful.