Levels and ambience updated.

This commit is contained in:
Storm Dragon
2025-02-10 14:15:01 -05:00
parent 21a856931f
commit a991829cf9
12 changed files with 55 additions and 6 deletions

View File

@@ -177,6 +177,11 @@ class Player:
self._lives -= 1
# Stop all current sounds before playing death sound
pygame.mixer.stop()
try:
pygame.mixer.music.stop()
except:
pass
cut_scene(self.sounds, 'lose_a_life')
def set_max_health(self, value):