Extra life added, fixed sounds to use the new functions for volume control Other various improvements.
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@@ -44,10 +44,8 @@ class PowerUp(Object):
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"""Apply the item's effect when collected"""
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if self.item_type == 'hand_of_glory':
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player.start_invincibility()
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speak("Hand of Glory makes you invincible!")
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elif self.item_type == 'jack_o_lantern':
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player.add_jack_o_lantern()
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speak("Gained a Jack-o'-lantern!")
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# Stop movement sound when collected
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if self.channel:
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