Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman.
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@@ -307,34 +307,25 @@
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"x_range": [405, 495],
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"y": 0,
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"enemy_type": "witch",
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"health": 500,
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"health": 50,
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"damage": 3,
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"attack_range": 2,
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"attack_pattern": {
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"type": "hunter",
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"turn_threshold": 3
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"type": "patrol"
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}
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},
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{
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"x_range": [405, 495],
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"y": 0,
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"enemy_type": "boogie_man",
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"health": 500,
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"enemy_type": "headless_horseman",
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"health": 100,
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"damage": 3,
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"attack_range": 2,
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"attack_range": 3,
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"attack_pattern": {
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"type": "hunter",
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"turn_threshold": 3
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"turn_threshold": 15
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}
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},
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{
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"x": 450,
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"y": 0,
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"type": "grave",
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 100
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},
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{
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"x_range": [455, 460],
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"y": 3,
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@@ -359,14 +350,6 @@
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 490,
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"y": 0,
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"type": "grave",
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 100
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}
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],
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"boundaries": {
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