diff --git a/src/level.py b/src/level.py index b80710a..44da083 100644 --- a/src/level.py +++ b/src/level.py @@ -403,7 +403,7 @@ class Level: speak("You must defeat all enemies before proceeding!") play_sound(self.sounds['locked']) # Push player back a bit - self.player.xPos -= 1 + self.player.xPos -= 5 return False # Level complete