Added override capabilities for lots of items, weapons, and hazards.

This commit is contained in:
Storm Dragon
2025-09-20 04:10:32 -04:00
parent 91eecae786
commit 5dd78a1687
12 changed files with 392 additions and 43 deletions

View File

@@ -9,6 +9,7 @@ class Object:
self.xRange = [x, x] if isinstance(x, (int, float)) else x
self.yPos = yPos
self.soundName = soundName
self.originalSoundName = soundName # Store original sound name for game logic checks
self.isStatic = isStatic
self.isCollectible = isCollectible
self.isHazard = isHazard