A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns.

This commit is contained in:
Storm Dragon
2025-02-11 12:54:48 -05:00
parent 3884ee1ff0
commit 5ca8188c2b
7 changed files with 49 additions and 63 deletions

View File

@@ -1,7 +1,7 @@
{
"level_id": 12,
"name": "Pumpkin Run",
"description": "Angry at the way you just blew through their defenses like that, monsters have decided to man... er monster the catapults. Good luck."
"description": "Angry at the way you just blew through their defenses like that, monsters have decided to man... er monster the catapults. Good luck.",
"player_start": {
"x": 0,
"y": 0
@@ -26,7 +26,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [55, 60],
@@ -56,7 +56,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [105, 110],
@@ -86,14 +86,14 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [145, 165],
"y": 15,
"type": "skull_storm",
"damage": 4,
"maximum_skulls": 3,
"maximum_skulls": 5,
"frequency": {
"min": 1,
"max": 3
@@ -117,7 +117,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [185, 195],
@@ -148,7 +148,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [235, 240],
@@ -169,7 +169,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [265, 285],
@@ -179,7 +179,7 @@
"maximum_skulls": 3,
"frequency": {
"min": 1,
"max": 3
"max": 5
}
},
{
@@ -194,7 +194,7 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [305, 315],
@@ -220,17 +220,17 @@
"y": 0,
"type": "catapult",
"fire_interval": 3000,
"range": 50
"range": 40
},
{
"x_range": [355, 375],
"y": 15,
"type": "skull_storm",
"damage": 4,
"maximum_skulls": 3,
"maximum_skulls": 5,
"frequency": {
"min": 1,
"max": 3
"max": 5
}
},
{

View File

@@ -2,6 +2,7 @@
"level_id": 13,
"name": "Trick or Treat",
"description": "The end of your journey lies ahead, but the monsters have prepared a special welcome. The air crackles with dark magic, and something massive stirs in the darkness.",
"locked": true,
"player_start": {
"x": 0,
"y": 0