Weapons now do different things. Shovels fill in graves, broom gives a speed and jump bonus and nunchucks just thwack things real hard and have best reach.

This commit is contained in:
Storm Dragon
2025-09-07 13:20:49 -04:00
parent cf3f27d9b8
commit 56a78aa4ff
6 changed files with 88 additions and 16 deletions

View File

@@ -242,7 +242,7 @@ class WickedQuest:
play_sound(self.sounds['jump'])
# Check if jump should end
if player.isJumping and currentTime - player.jumpStartTime >= player.jumpDuration:
if player.isJumping and currentTime - player.jumpStartTime >= player.get_current_jump_duration():
player.isJumping = False
play_sound(self.sounds[player.footstepSound]) # Landing sound
# Reset step distance tracking after landing