diff --git a/src/enemy.py b/src/enemy.py index 117fabf..22d133b 100644 --- a/src/enemy.py +++ b/src/enemy.py @@ -50,7 +50,7 @@ class Enemy(Object): self.hasVulnerabilitySystem = kwargs.get('has_vulnerability', False) if self.hasVulnerabilitySystem: self.isVulnerable = kwargs.get('is_vulnerable', False) # For enemies with vulnerability, default to invulnerable - self.vulnerabilityTimer = 0 + self.vulnerabilityTimer = pygame.time.get_ticks() self.vulnerabilityDuration = kwargs.get('vulnerability_duration', 1000) self.invulnerabilityDuration = kwargs.get('invulnerability_duration', 5000) else: