Fixed a typo.
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		| @@ -104,7 +104,7 @@ class WickedQuest: | |||||||
|  |  | ||||||
|         # Status queries |         # Status queries | ||||||
|         if keys[pygame.K_c]: |         if keys[pygame.K_c]: | ||||||
|             speak(f"{player.get_coins()} gbone dust") |             speak(f"{player.get_coins()} bone dust") | ||||||
|         if keys[pygame.K_h]: |         if keys[pygame.K_h]: | ||||||
|             speak(f"{player.get_health()} health of {player.get_max_health()}") |             speak(f"{player.get_health()} health of {player.get_max_health()}") | ||||||
|         if keys[pygame.K_i]: |         if keys[pygame.K_i]: | ||||||
|   | |||||||
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