A few minor updates for the new version of libstormgames.
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		| @@ -1,9 +1,10 @@ | ||||
| # -*- coding: utf-8 -*- | ||||
|  | ||||
| import pygame | ||||
| import random | ||||
| from libstormgames import * | ||||
| from src.object import Object | ||||
| from src.powerup import PowerUp | ||||
| import pygame | ||||
|  | ||||
| class Enemy(Object): | ||||
|     def __init__(self, xRange, y, enemyType, sounds, level, **kwargs): | ||||
|   | ||||
| @@ -1,5 +1,6 @@ | ||||
| # -*- coding: utf-8 -*- | ||||
|  | ||||
| import pygame | ||||
| from libstormgames import * | ||||
| from src.object import Object | ||||
| from src.weapon import Weapon | ||||
|   | ||||
| @@ -1,5 +1,7 @@ | ||||
| # -*- coding: utf-8 -*- | ||||
|  | ||||
| import pygame | ||||
| import random | ||||
| from libstormgames import * | ||||
| from src.object import Object | ||||
|  | ||||
|   | ||||
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