Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close.
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@@ -263,7 +263,7 @@
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"y": 0,
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"type": "catapult",
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"fire_interval": 4000,
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"range": 45
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"range": 40
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},
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{
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"x": 410,
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@@ -286,7 +286,7 @@
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"y": 15,
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"type": "skull_storm",
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"damage": 4,
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"maximum_skulls": 4,
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"maximum_skulls": 5,
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"frequency": {
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"min": 1,
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"max": 3
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@@ -304,7 +304,29 @@
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}
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},
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{
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"x_range": [405, 495],
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"x_range": [425, 445],
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"y": 0,
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"enemy_type": "goblin",
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"health": 4,
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"damage": 2,
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"attack_range": 1,
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"attack_pattern": {
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"type": "patrol"
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}
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},
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{
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"x_range": [425, 445],
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"y": 0,
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"enemy_type": "goblin",
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"health": 4,
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"damage": 2,
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"attack_range": 1,
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"attack_pattern": {
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"type": "patrol"
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}
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},
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{
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"x_range": [455, 495],
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"y": 0,
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"enemy_type": "witch",
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"health": 50,
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