More work on survival mode.
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		| @@ -141,3 +141,4 @@ class Catapult(Object): | ||||
|                 self.activePumpkins.remove(pumpkin) | ||||
|                 if not player.isInvincible: | ||||
|                     self.sounds['player_takes_damage'].play() | ||||
|  | ||||
|   | ||||
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