new item, shin bone , added.
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@@ -10,6 +10,19 @@ class Weapon:
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self.lastAttackTime = 0
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self.hitEnemies = set()
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@classmethod
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def create_nunchucks(cls):
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"""Create the nunchucks weapon"""
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return cls(
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name="nunchucks",
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damage=6,
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range=4,
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attackSound="player_nunchuck_attack",
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hitSound="player_nunchuck_hit",
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cooldown=250,
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attackDuration=100
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)
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@classmethod
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def create_witch_broom(cls):
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"""Create the witch's broom weapon"""
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