Got end of level working. Added floating coffins, shatter them and collect what comes out.
This commit is contained in:
@@ -1,7 +1,7 @@
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{
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"level_id": 1,
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"name": "The Mausoleum",
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"description": "After years of existing as a pile of bones, someone was crazy enough to assemble your skeleton. Time to wreak some havoc!",
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"description": "After years of existing as a pile of bones, someone was crazy enough to assemble your skeleton. Time to wreak some havoc! Use W to jump, A/D to move, and CTRL to attack with your shovel.",
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"player_start": {
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"x": 0,
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"y": 0
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@@ -14,6 +14,12 @@
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"collectible": true,
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"static": true
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},
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{
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"x": 10,
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"y": 3,
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x_range": [15, 17],
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"y": 3,
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@@ -25,20 +31,19 @@
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"x": 25,
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"y": 0,
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"enemy_type": "goblin",
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"health": 5,
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"damage": 2,
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"health": 3,
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"damage": 1,
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"attack_range": 1,
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"movement_range": 5
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},
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{
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"x": 30,
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"x": 35,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x": 40,
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"x": 45,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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@@ -46,21 +51,20 @@
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"zombie_spawn_chance": 10
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},
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{
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"x_range": [45, 47],
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"x_range": [55, 57],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 55,
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"x": 65,
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x": 60,
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"x": 75,
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"y": 0,
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"enemy_type": "goblin",
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"health": 5,
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@@ -69,7 +73,7 @@
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"movement_range": 5
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},
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{
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"x": 70,
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"x": 85,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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@@ -77,22 +81,7 @@
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"zombie_spawn_chance": 15
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},
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{
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"x_range": [80, 82],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 90,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 20
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},
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{
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"x": 100,
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"x_range": [95, 97],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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@@ -100,27 +89,17 @@
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},
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{
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"x": 110,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 25
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"y": 3,
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"sound": "coffin",
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"type": "coffin"
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},
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{
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"x_range": [120, 123],
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"x_range": [120, 122],
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"y": 3,
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"sound": "coin",
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"collectible": true,
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"static": true
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},
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{
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"x": 130,
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"y": 0,
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"hazard": true,
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"sound": "grave",
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"static": true,
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"zombie_spawn_chance": 30
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},
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{
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"x": 145,
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"y": 0,
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@@ -132,6 +111,6 @@
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],
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"boundaries": {
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"left": 0,
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"right": 150
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"right": 160
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}
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}
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