* w3mimg/w3mimg.h: created * w3mimg/x11/x11_w3mimg.c: created * w3mimg/fb/fb_w3mimg.c: created * w3mimgsize.c w3mimgdisplay.c: modified * configure: modified * XMakefile: modified * config.h.dist: updated From: Fumitoshi UKAI <ukai@debian.or.jp> w3m-img for framebuffer support * http://homepage3.nifty.com/slokar/fb/ * w3mimg/fb/fb.c w3mimg/fb/fb.h w3mimg/fb/fb_img.c w3mimg/fb/fb_img.h w3mimg/fb/fb_gdkpixbuf.c w3mimg/fb/fb_gdkpixbuf.h w3mimg/fb/fb_imlib2.c w3mimg/fb/fb_imlib.h w3mimg/fb/readme.txt w3mimg/fb/license.txt: added From: Hiroshi Kawashima <kei@sm.sony.co.jp>
30 lines
558 B
C
30 lines
558 B
C
#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "config.h"
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#include "fb.h"
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#include "fb_img.h"
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static int bg_r = 0, bg_g = 0, bg_b = 0;
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#if defined(USE_IMLIB2)
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#include "w3mimg/fb/fb_imlib2.c"
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#elif defined(USE_GDKPIXBUF)
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#include "w3mimg/fb/fb_gdkpixbuf.c"
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#else
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#error no Imlib2 and GdkPixbuf support
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#endif
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int fb_draw_image_simple(IMAGE *img, int x, int y)
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{
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return fb_draw_image(img, x, y, 0, 0, img->width, img->height);
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}
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void fb_set_bg(int r, int g, int b)
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{
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bg_r = r;
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bg_g = g;
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bg_b = b;
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}
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