618 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			618 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
| #if defined(GC_WIN32_THREADS)
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| 
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| #include "private/gc_priv.h"
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| 
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| #if 0
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| #define STRICT
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| #include <windows.h>
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| #endif
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| 
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| #define MAX_THREADS 64
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| 
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| struct thread_entry {
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|   LONG in_use;
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|   DWORD id;
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|   HANDLE handle;
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|   void *stack;		/* The cold end of the stack.   */
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| 			/* 0 ==> entry not valid.	*/
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| 			/* !in_use ==> stack == 0	*/
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|   CONTEXT context;
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|   GC_bool suspended;
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| };
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| 
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| volatile GC_bool GC_please_stop = FALSE;
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| 
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| volatile struct thread_entry thread_table[MAX_THREADS];
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| 
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| void GC_push_thread_structures GC_PROTO((void))
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| {
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|     /* Unlike the other threads implementations, the thread table here	*/
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|     /* contains no pointers to the collectable heap.  Thus we have	*/
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|     /* no private structures we need to preserve.			*/
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| }
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| 
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| void GC_stop_world()
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| {
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|   DWORD thread_id = GetCurrentThreadId();
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|   int i;
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| 
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|   GC_please_stop = TRUE;
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|   for (i = 0; i < MAX_THREADS; i++)
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|     if (thread_table[i].stack != 0
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| 	&& thread_table[i].id != thread_id) {
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| #     ifdef MSWINCE
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|         /* SuspendThread will fail if thread is running kernel code */
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| 	while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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| 	  Sleep(10);
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| #     else
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| 	/* Apparently the Windows 95 GetOpenFileName call creates	*/
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| 	/* a thread that does not properly get cleaned up, and		*/
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| 	/* SuspendThread on its descriptor may provoke a crash.		*/
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| 	/* This reduces the probability of that event, though it still	*/
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| 	/* appears there's a race here.					*/
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| 	DWORD exitCode; 
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| 	if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
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|             exitCode != STILL_ACTIVE) {
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|             thread_table[i].stack = 0;
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| 	    thread_table[i].in_use = FALSE;
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| 	    CloseHandle(thread_table[i].handle);
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| 	    BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
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| 	    continue;
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| 	}
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| 	if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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| 	  ABORT("SuspendThread failed");
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| #     endif
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|       thread_table[i].suspended = TRUE;
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|     }
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| }
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| 
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| void GC_start_world()
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| {
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|   DWORD thread_id = GetCurrentThreadId();
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|   int i;
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|   for (i = 0; i < MAX_THREADS; i++)
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|     if (thread_table[i].stack != 0 && thread_table[i].suspended
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| 	&& thread_table[i].id != thread_id) {
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|       if (ResumeThread(thread_table[i].handle) == (DWORD)-1)
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| 	ABORT("ResumeThread failed");
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|       thread_table[i].suspended = FALSE;
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|     }
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|   GC_please_stop = FALSE;
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| }
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| 
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| # ifdef _MSC_VER
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| #   pragma warning(disable:4715)
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| # endif
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| ptr_t GC_current_stackbottom()
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| {
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|   DWORD thread_id = GetCurrentThreadId();
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|   int i;
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|   for (i = 0; i < MAX_THREADS; i++)
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|     if (thread_table[i].stack && thread_table[i].id == thread_id)
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|       return thread_table[i].stack;
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|   ABORT("no thread table entry for current thread");
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| }
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| # ifdef _MSC_VER
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| #   pragma warning(default:4715)
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| # endif
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| 
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| # ifdef MSWINCE
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|     /* The VirtualQuery calls below won't work properly on WinCE, but	*/
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|     /* since each stack is restricted to an aligned 64K region of	*/
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|     /* virtual memory we can just take the next lowest multiple of 64K.	*/
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| #   define GC_get_lo_stack_addr(s) \
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|         ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
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| # else
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|     static ptr_t GC_get_lo_stack_addr(ptr_t s)
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|     {
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| 	ptr_t bottom;
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| 	MEMORY_BASIC_INFORMATION info;
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| 	VirtualQuery(s, &info, sizeof(info));
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| 	do {
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| 	    bottom = info.BaseAddress;
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| 	    VirtualQuery(bottom - 1, &info, sizeof(info));
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| 	} while ((info.Protect & PAGE_READWRITE)
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| 		 && !(info.Protect & PAGE_GUARD));
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| 	return(bottom);
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|     }
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| # endif
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| 
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| void GC_push_all_stacks()
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| {
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|   DWORD thread_id = GetCurrentThreadId();
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|   int i;
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|   for (i = 0; i < MAX_THREADS; i++)
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|     if (thread_table[i].stack) {
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|       ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
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|       if (thread_table[i].id == thread_id)
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| 	GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
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|       else {
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| 	thread_table[i].context.ContextFlags
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| 			= (CONTEXT_INTEGER|CONTEXT_CONTROL);
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| 	if (!GetThreadContext(thread_table[i].handle,
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| 				/* cast away volatile qualifier */
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| 	    		        (LPCONTEXT)&thread_table[i].context))
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| 	  ABORT("GetThreadContext failed");
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| #	ifdef I386
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| 	  if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.Esp < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.Edi);
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|     	  GC_push_one ((word) thread_table[i].context.Esi);
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|     	  GC_push_one ((word) thread_table[i].context.Ebp);
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|     	  GC_push_one ((word) thread_table[i].context.Ebx);
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|     	  GC_push_one ((word) thread_table[i].context.Edx);
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|     	  GC_push_one ((word) thread_table[i].context.Ecx);
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|     	  GC_push_one ((word) thread_table[i].context.Eax);
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| 	  GC_push_all_stack((char *) thread_table[i].context.Esp,
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| 			    thread_table[i].stack);
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| #       else
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| #       ifdef ARM32
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| 	  if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.Sp < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.R0);
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| 	  GC_push_one ((word) thread_table[i].context.R1);
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| 	  GC_push_one ((word) thread_table[i].context.R2);
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| 	  GC_push_one ((word) thread_table[i].context.R3);
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| 	  GC_push_one ((word) thread_table[i].context.R4);
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| 	  GC_push_one ((word) thread_table[i].context.R5);
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| 	  GC_push_one ((word) thread_table[i].context.R6);
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| 	  GC_push_one ((word) thread_table[i].context.R7);
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| 	  GC_push_one ((word) thread_table[i].context.R8);
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| 	  GC_push_one ((word) thread_table[i].context.R9);
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| 	  GC_push_one ((word) thread_table[i].context.R10);
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| 	  GC_push_one ((word) thread_table[i].context.R11);
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| 	  GC_push_one ((word) thread_table[i].context.R12);
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| 	  GC_push_all_stack((char *) thread_table[i].context.Sp,
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| 			    thread_table[i].stack);
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| #       else
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| #	ifdef SHx
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| 	  if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.R15 < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.R0);
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| 	  GC_push_one ((word) thread_table[i].context.R1);
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| 	  GC_push_one ((word) thread_table[i].context.R2);
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| 	  GC_push_one ((word) thread_table[i].context.R3);
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| 	  GC_push_one ((word) thread_table[i].context.R4);
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| 	  GC_push_one ((word) thread_table[i].context.R5);
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| 	  GC_push_one ((word) thread_table[i].context.R6);
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| 	  GC_push_one ((word) thread_table[i].context.R7);
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| 	  GC_push_one ((word) thread_table[i].context.R8);
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| 	  GC_push_one ((word) thread_table[i].context.R9);
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| 	  GC_push_one ((word) thread_table[i].context.R10);
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| 	  GC_push_one ((word) thread_table[i].context.R11);
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| 	  GC_push_one ((word) thread_table[i].context.R12);
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| 	  GC_push_one ((word) thread_table[i].context.R13);
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| 	  GC_push_one ((word) thread_table[i].context.R14);
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| 	  GC_push_all_stack((char *) thread_table[i].context.R15,
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| 			    thread_table[i].stack);
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| #       else
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| #	ifdef MIPS
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| 	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.IntSp < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.IntAt);
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| 	  GC_push_one ((word) thread_table[i].context.IntV0);
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| 	  GC_push_one ((word) thread_table[i].context.IntV1);
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| 	  GC_push_one ((word) thread_table[i].context.IntA0);
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| 	  GC_push_one ((word) thread_table[i].context.IntA1);
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| 	  GC_push_one ((word) thread_table[i].context.IntA2);
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| 	  GC_push_one ((word) thread_table[i].context.IntA3);
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| 	  GC_push_one ((word) thread_table[i].context.IntT0);
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| 	  GC_push_one ((word) thread_table[i].context.IntT1);
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| 	  GC_push_one ((word) thread_table[i].context.IntT2);
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| 	  GC_push_one ((word) thread_table[i].context.IntT3);
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| 	  GC_push_one ((word) thread_table[i].context.IntT4);
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| 	  GC_push_one ((word) thread_table[i].context.IntT5);
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| 	  GC_push_one ((word) thread_table[i].context.IntT6);
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| 	  GC_push_one ((word) thread_table[i].context.IntT7);
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| 	  GC_push_one ((word) thread_table[i].context.IntS0);
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| 	  GC_push_one ((word) thread_table[i].context.IntS1);
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| 	  GC_push_one ((word) thread_table[i].context.IntS2);
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| 	  GC_push_one ((word) thread_table[i].context.IntS3);
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| 	  GC_push_one ((word) thread_table[i].context.IntS4);
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| 	  GC_push_one ((word) thread_table[i].context.IntS5);
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| 	  GC_push_one ((word) thread_table[i].context.IntS6);
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| 	  GC_push_one ((word) thread_table[i].context.IntS7);
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| 	  GC_push_one ((word) thread_table[i].context.IntT8);
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| 	  GC_push_one ((word) thread_table[i].context.IntT9);
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| 	  GC_push_one ((word) thread_table[i].context.IntK0);
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| 	  GC_push_one ((word) thread_table[i].context.IntK1);
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| 	  GC_push_one ((word) thread_table[i].context.IntS8);
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| 	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
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| 			    thread_table[i].stack);
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| #	else
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| #	ifdef PPC
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| 	  if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.Gpr1 < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.Gpr0);
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| 	  /* Gpr1 is stack pointer */
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| 	  /* Gpr2 is global pointer */
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| 	  GC_push_one ((word) thread_table[i].context.Gpr3);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr4);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr5);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr6);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr7);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr8);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr9);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr10);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr11);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr12);
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| 	  /* Gpr13 is reserved for the kernel */
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| 	  GC_push_one ((word) thread_table[i].context.Gpr14);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr15);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr16);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr17);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr18);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr19);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr20);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr21);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr22);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr23);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr24);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr25);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr26);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr27);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr28);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr29);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr30);
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| 	  GC_push_one ((word) thread_table[i].context.Gpr31);
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| 	  GC_push_all_stack((char *) thread_table[i].context.Gpr1,
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| 			    thread_table[i].stack);
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| #	else
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| #	ifdef ALPHA
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| 	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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| 	      || thread_table[i].context.IntSp < (DWORD)bottom)
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| 	      ABORT("Thread stack pointer out of range");
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| 	  GC_push_one ((word) thread_table[i].context.IntV0);
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| 	  GC_push_one ((word) thread_table[i].context.IntT0);
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| 	  GC_push_one ((word) thread_table[i].context.IntT1);
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| 	  GC_push_one ((word) thread_table[i].context.IntT2);
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| 	  GC_push_one ((word) thread_table[i].context.IntT3);
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| 	  GC_push_one ((word) thread_table[i].context.IntT4);
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| 	  GC_push_one ((word) thread_table[i].context.IntT5);
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| 	  GC_push_one ((word) thread_table[i].context.IntT6);
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| 	  GC_push_one ((word) thread_table[i].context.IntT7);
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| 	  GC_push_one ((word) thread_table[i].context.IntS0);
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| 	  GC_push_one ((word) thread_table[i].context.IntS1);
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| 	  GC_push_one ((word) thread_table[i].context.IntS2);
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| 	  GC_push_one ((word) thread_table[i].context.IntS3);
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| 	  GC_push_one ((word) thread_table[i].context.IntS4);
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| 	  GC_push_one ((word) thread_table[i].context.IntS5);
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| 	  GC_push_one ((word) thread_table[i].context.IntFp);
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| 	  GC_push_one ((word) thread_table[i].context.IntA0);
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| 	  GC_push_one ((word) thread_table[i].context.IntA1);
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| 	  GC_push_one ((word) thread_table[i].context.IntA2);
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| 	  GC_push_one ((word) thread_table[i].context.IntA3);
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| 	  GC_push_one ((word) thread_table[i].context.IntA4);
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| 	  GC_push_one ((word) thread_table[i].context.IntA5);
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| 	  GC_push_one ((word) thread_table[i].context.IntT8);
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| 	  GC_push_one ((word) thread_table[i].context.IntT9);
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| 	  GC_push_one ((word) thread_table[i].context.IntT10);
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| 	  GC_push_one ((word) thread_table[i].context.IntT11);
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| 	  GC_push_one ((word) thread_table[i].context.IntT12);
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| 	  GC_push_one ((word) thread_table[i].context.IntAt);
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| 	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
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| 			    thread_table[i].stack);
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| #	else
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| 	      --> architecture not supported
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| #	endif /* !ALPHA */
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| #	endif /* !PPC */
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| #	endif /* !MIPS */
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| #	endif /* !SHx */
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| #	endif /* !ARM32 */
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| #	endif /* !I386 */
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|       }
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|     }
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| }
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| 
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| void GC_get_next_stack(char *start, char **lo, char **hi)
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| {
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|     int i;
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| #   define ADDR_LIMIT (char *)(-1L)
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|     char * current_min = ADDR_LIMIT;
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| 
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|     for (i = 0; i < MAX_THREADS; i++) {
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|     	char * s = (char *)thread_table[i].stack;
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| 
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| 	if (0 != s && s > start && s < current_min) {
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| 	    current_min = s;
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| 	}
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|     }
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|     *hi = current_min;
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|     if (current_min == ADDR_LIMIT) {
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|     	*lo = ADDR_LIMIT;
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| 	return;
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|     }
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|     *lo = GC_get_lo_stack_addr(current_min);
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|     if (*lo < start) *lo = start;
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| }
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| 
 | |
| 
 | |
| # ifdef MSWINCE
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| 
 | |
| typedef struct {
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|     HANDLE child_ready_h, parent_ready_h;
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|     volatile struct thread_entry * entry;
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|     LPTHREAD_START_ROUTINE start;
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|     LPVOID param;
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| } thread_args;
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| 
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| DWORD WINAPI thread_start(LPVOID arg);
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| 
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| HANDLE WINAPI GC_CreateThread(
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|     LPSECURITY_ATTRIBUTES lpThreadAttributes, 
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|     DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
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|     LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
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| {
 | |
|     HANDLE thread_h = NULL;
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|     HANDLE child_ready_h, parent_ready_h;
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| 
 | |
|     int i;
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|     thread_args args;
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| 
 | |
|     /* allocate thread slot */
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|     LOCK();
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|     for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
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| 	;
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|     if (i != MAX_THREADS) {
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| 	thread_table[i].in_use = TRUE;
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|     }
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|     UNLOCK();
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| 
 | |
|     if (i != MAX_THREADS) {
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| 
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| 	/* create unnamed unsignalled events */
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| 	if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
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| 	    if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
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| 
 | |
| 		/* set up thread arguments */
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| 		args.child_ready_h = child_ready_h;
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| 		args.parent_ready_h = parent_ready_h;
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| 		args.entry = &thread_table[i];
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| 		args.start = lpStartAddress;
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| 		args.param = lpParameter;
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| 
 | |
| 		thread_h = CreateThread(lpThreadAttributes,
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| 					dwStackSize, thread_start,
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| 					&args,
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| 					dwCreationFlags & ~CREATE_SUSPENDED,
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| 					lpThreadId);
 | |
| 
 | |
| 		if (thread_h) {
 | |
| 
 | |
| 		    /* fill in ID and handle; tell child this is done */
 | |
| 		    thread_table[i].id = *lpThreadId;
 | |
| 		    thread_table[i].handle = thread_h;
 | |
| 		    SetEvent (parent_ready_h);
 | |
| 
 | |
| 		    /* wait for child to fill in stack and copy args */
 | |
| 		    WaitForSingleObject (child_ready_h, INFINITE);
 | |
| 
 | |
| 		    /* suspend the child if requested */
 | |
| 		    if (dwCreationFlags & CREATE_SUSPENDED)
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| 			SuspendThread (thread_h);
 | |
| 
 | |
| 		    /* let child call given function now (or when resumed) */
 | |
| 		    SetEvent (parent_ready_h);
 | |
| 
 | |
| 		} else {
 | |
| 		    CloseHandle (parent_ready_h);
 | |
| 		}
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	CloseHandle (child_ready_h);
 | |
| 
 | |
| 	if (thread_h == NULL)
 | |
| 	    thread_table[i].in_use = FALSE;
 | |
| 
 | |
|     } else { /* no thread slot found */
 | |
| 	SetLastError (ERROR_TOO_MANY_TCBS);
 | |
|     }
 | |
| 
 | |
|     return thread_h;
 | |
| }
 | |
| 
 | |
| static DWORD WINAPI thread_start(LPVOID arg)
 | |
| {
 | |
|     DWORD ret = 0;
 | |
|     thread_args args = *(thread_args *)arg;
 | |
| 
 | |
|     /* wait for parent to fill in ID and handle */
 | |
|     WaitForSingleObject (args.parent_ready_h, INFINITE);
 | |
|     ResetEvent (args.parent_ready_h);
 | |
| 
 | |
|     /* fill in stack; tell parent this is done */
 | |
|     args.entry->stack = GC_get_stack_base();
 | |
|     SetEvent (args.child_ready_h);
 | |
| 
 | |
|     /* wait for parent to tell us to go (in case it needs to suspend us) */
 | |
|     WaitForSingleObject (args.parent_ready_h, INFINITE);
 | |
|     CloseHandle (args.parent_ready_h);
 | |
| 
 | |
|     /* Clear the thread entry even if we exit with an exception.	*/
 | |
|     /* This is probably pointless, since an uncaught exception is	*/
 | |
|     /* supposed to result in the process being killed.			*/
 | |
|     __try {
 | |
| 	ret = args.start (args.param);
 | |
|     } __finally {
 | |
| 	LOCK();
 | |
| 	args.entry->stack = 0;
 | |
| 	args.entry->in_use = FALSE;
 | |
| 	      /* cast away volatile qualifier */
 | |
| 	BZERO((void *) &args.entry->context, sizeof(CONTEXT));
 | |
| 	UNLOCK();
 | |
|     }
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| typedef struct {
 | |
|     HINSTANCE hInstance;
 | |
|     HINSTANCE hPrevInstance;
 | |
|     LPWSTR lpCmdLine;
 | |
|     int nShowCmd;
 | |
| } main_thread_args;
 | |
| 
 | |
| DWORD WINAPI main_thread_start(LPVOID arg);
 | |
| 
 | |
| int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
 | |
| 		   LPWSTR lpCmdLine, int nShowCmd)
 | |
| {
 | |
|     DWORD exit_code = 1;
 | |
| 
 | |
|     main_thread_args args = {
 | |
| 	hInstance, hPrevInstance, lpCmdLine, nShowCmd
 | |
|     };
 | |
|     HANDLE thread_h;
 | |
|     DWORD thread_id;
 | |
| 
 | |
|     /* initialize everything */
 | |
|     InitializeCriticalSection(&GC_allocate_ml);
 | |
|     GC_init();
 | |
| 
 | |
|     /* start the main thread */
 | |
|     thread_h = GC_CreateThread(
 | |
| 	NULL, 0, main_thread_start, &args, 0, &thread_id);
 | |
| 
 | |
|     if (thread_h != NULL)
 | |
|     {
 | |
| 	WaitForSingleObject (thread_h, INFINITE);
 | |
| 	GetExitCodeThread (thread_h, &exit_code);
 | |
| 	CloseHandle (thread_h);
 | |
|     }
 | |
| 
 | |
|     GC_deinit();
 | |
|     DeleteCriticalSection(&GC_allocate_ml);
 | |
| 
 | |
|     return (int) exit_code;
 | |
| }
 | |
| 
 | |
| DWORD WINAPI main_thread_start(LPVOID arg)
 | |
| {
 | |
|     main_thread_args * args = (main_thread_args *) arg;
 | |
| 
 | |
|     return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
 | |
| 			       args->lpCmdLine, args->nShowCmd);
 | |
| }
 | |
| 
 | |
| # else /* !MSWINCE */
 | |
| 
 | |
| LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
 | |
| 
 | |
| /*
 | |
|  * This isn't generally safe, since DllMain is not premptible.
 | |
|  * If another thread holds the lock while this runs we're in trouble.
 | |
|  * Pontus Rydin suggests wrapping the thread start routine instead.
 | |
|  */
 | |
| BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
 | |
| {
 | |
|   switch (reason) {
 | |
|   case DLL_PROCESS_ATTACH:
 | |
|     InitializeCriticalSection(&GC_allocate_ml);
 | |
|     GC_init();	/* Force initialization before thread attach.	*/
 | |
|     /* fall through */
 | |
|   case DLL_THREAD_ATTACH:
 | |
|     {
 | |
|       int i;
 | |
|       /* It appears to be unsafe to acquire a lock here, since this	*/
 | |
|       /* code is apparently not preeemptible on some systems.		*/
 | |
|       /* (This is based on complaints, not on Microsoft's official	*/
 | |
|       /* documentation, which says this should perform "only simple	*/
 | |
|       /* inititalization tasks".)					*/
 | |
|       /* Hence we make do with nonblocking synchronization.		*/
 | |
| 
 | |
|       /* The following should be a noop according to the win32	*/
 | |
|       /* documentation.  There is empirical evidence that it	*/
 | |
|       /* isn't.		- HB					*/
 | |
| #     ifdef MPROTECT_VDB
 | |
|        if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
 | |
| #     endif
 | |
| 
 | |
|       for (i = 0;
 | |
| 			       /* cast away volatile qualifier */
 | |
| 	   InterlockedExchange((LPLONG) &thread_table[i].in_use, 1) != 0;
 | |
| 	   i++) {
 | |
| 	/* Compare-and-swap would make this cleaner, but that's not 	*/
 | |
| 	/* supported before Windows 98 and NT 4.0.  In Windows 2000,	*/
 | |
| 	/* InterlockedExchange is supposed to be replaced by		*/
 | |
| 	/* InterlockedExchangePointer, but that's not really what I	*/
 | |
| 	/* want here.							*/
 | |
| 	if (i == MAX_THREADS - 1)
 | |
| 	  ABORT("too many threads");
 | |
|       }
 | |
|       thread_table[i].id = GetCurrentThreadId();
 | |
|       if (!DuplicateHandle(GetCurrentProcess(),
 | |
| 			   GetCurrentThread(),
 | |
| 			   GetCurrentProcess(),
 | |
| 			   /* cast away volatile qualifier */
 | |
| 			   (HANDLE *) &thread_table[i].handle,
 | |
| 			   0,
 | |
| 			   0,
 | |
| 			   DUPLICATE_SAME_ACCESS)) {
 | |
| 	DWORD last_error = GetLastError();
 | |
| 	GC_printf1("Last error code: %lx\n", last_error);
 | |
| 	ABORT("DuplicateHandle failed");
 | |
|       }
 | |
|       thread_table[i].stack = GC_get_stack_base();
 | |
|       /* If this thread is being created while we are trying to stop	*/
 | |
|       /* the world, wait here.  Hopefully this can't happen on any	*/
 | |
|       /* systems that don't allow us to block here.			*/
 | |
|       while (GC_please_stop) Sleep(20);
 | |
|     }
 | |
|     break;
 | |
|   case DLL_THREAD_DETACH:
 | |
|     {
 | |
|       int i;
 | |
|       DWORD thread_id = GetCurrentThreadId();
 | |
|       LOCK();
 | |
|       for (i = 0;
 | |
|            i < MAX_THREADS &&
 | |
| 	   (thread_table[i].stack == 0 || thread_table[i].id != thread_id);
 | |
| 	   i++) {}
 | |
|       if (i >= MAX_THREADS) {
 | |
| 	  WARN("thread %ld not found on detach", (GC_word)thread_id);
 | |
|       } else {
 | |
|           thread_table[i].stack = 0;
 | |
|           thread_table[i].in_use = FALSE;
 | |
|           CloseHandle(thread_table[i].handle);
 | |
| 	    /* cast away volatile qualifier */
 | |
|           BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
 | |
|       }
 | |
|       UNLOCK();
 | |
|     }
 | |
|     break;
 | |
|   case DLL_PROCESS_DETACH:
 | |
|     {
 | |
|       int i;
 | |
| 
 | |
|       LOCK();
 | |
|       for (i = 0; i < MAX_THREADS; ++i)
 | |
|       {
 | |
|           if (thread_table[i].in_use)
 | |
|           {
 | |
|               thread_table[i].stack = 0;
 | |
|               thread_table[i].in_use = FALSE;
 | |
|               CloseHandle(thread_table[i].handle);
 | |
|               BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
 | |
|           }
 | |
|       }
 | |
|       UNLOCK();
 | |
| 
 | |
|       GC_deinit();
 | |
|       DeleteCriticalSection(&GC_allocate_ml);
 | |
|     }
 | |
|     break;
 | |
| 
 | |
|   }
 | |
|   return TRUE;
 | |
| }
 | |
| 
 | |
| # endif /* !MSWINCE */
 | |
| 
 | |
| #endif /* GC_WIN32_THREADS */
 |