Files
w3m/w3mimg/fb/fb.h
Fumitoshi UKAI 3e1846025a [w3m-dev 03282] Re: w3m-img for framebuffer update
* w3mimg/fb/fb.c (fb_image_new): ignore no image
				calloc multiple images
		(fb_image_fill): added
		(fb_image_draw): width, height fix
		(fb_image_rotate): fix typo
		(fb_image_copy): added
		(fb_frame_new): added
		(fb_freme_free): added
		(fb_frame_rotate): added
* w3mimg/fb/fb.h (FB_IMAGE): add num, id, delay
		(fb_frame_new): added
		(fb_frame_free): added
		(fb_frame_rotate): added
* w3mimg/fb/fb_gdkpixbuf.c (get_image_size): animation support
		(fb_image_load): animation support
		(draw): add bg, x, y, w, h args
* w3mimg/fb/fb_img.h (fb_image_load): return FB_IMAGE**
* w3mimg/fb/fb_imlib2.c (fb_image_load): return FB_IMAGE**
* w3mimg/fb/fb_w3mimg.c (w3mfb_show_image): animation support
From: Hiroyuki Ito <hito@crl.go.jp>
2002-07-29 15:25:37 +00:00

42 lines
1.1 KiB
C

/* $Id: fb.h,v 1.5 2002/07/29 15:25:37 ukai Exp $ */
#ifndef fb_header
#define fb_header
#include <linux/fb.h>
typedef struct {
int num;
int id;
int delay;
int width;
int height;
int rowstride;
int len;
unsigned char *data;
} FB_IMAGE;
FB_IMAGE *fb_image_new(int width, int height);
void fb_image_pset(FB_IMAGE * image, int x, int y, int r, int g, int b);
void fb_image_fill(FB_IMAGE * image, int r, int g, int b);
int fb_image_draw(FB_IMAGE * image, int x, int y, int sx, int sy, int width,
int height);
void fb_image_free(FB_IMAGE * image);
void fb_image_rotate(FB_IMAGE * image, int direction);
void fb_image_copy(FB_IMAGE * dest, FB_IMAGE * src);
FB_IMAGE **fb_frame_new(int w, int h, int num);
void fb_frame_free(FB_IMAGE ** frame);
void fb_frame_rotate(FB_IMAGE ** frame, int direction);
int fb_open(void);
void fb_close(void);
void fb_pset(int x, int y, int r, int g, int b);
int fb_get_color(int x, int y, int *r, int *g, int *b);
void fb_clear(void);
int fb_width(void);
int fb_height(void);
void fb_cmap_disp(void);
void fb_fscrn_disp(void);
void fb_vscrn_disp(void);
#endif