[w3m-dev 03837] Re: gif animation with no delay_time
* w3mimg/fb/fb_gdkpixbuf.c (get_animation_size): add delay check delay_time (get_image_size): no need delay time (fb_image_load): check delay (draw): no bg * w3mimg/fb/fb_w3mimg.c (w3mfb_show_image): delete delay skip loop * w3mimg/x11/x11_w3mimg.c (get_animation_size): add delay check delay_time (x11_load_image): check delay (x11_get_image_size): no need delay time From: Hiroyuki Ito <hito@crl.go.jp>
This commit is contained in:
		@@ -1,4 +1,4 @@
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/* $Id: fb_gdkpixbuf.c,v 1.12 2003/03/26 15:34:55 ukai Exp $ */
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/* $Id: fb_gdkpixbuf.c,v 1.13 2003/04/03 16:35:45 ukai Exp $ */
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/**************************************************************************
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                fb_gdkpixbuf.c 0.3 Copyright (C) 2002, hito
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 **************************************************************************/
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@@ -12,10 +12,10 @@ static void draw(FB_IMAGE * img, int bg, int x, int y, int w, int h,
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static GdkPixbuf *resize_image(GdkPixbuf * pixbuf, int width, int height);
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static void
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get_animation_size(GdkPixbufAnimation * animation, int *w, int *h)
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get_animation_size(GdkPixbufAnimation * animation, int *w, int *h, int *delay)
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{
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    GList *frames;
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    int iw, ih, n, i;
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    int iw, ih, n, i, d = -1;
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    frames = gdk_pixbuf_animation_get_frames(animation);
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    n = gdk_pixbuf_animation_get_num_frames(animation);
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@@ -24,8 +24,12 @@ get_animation_size(GdkPixbufAnimation * animation, int *w, int *h)
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    for (i = 0; i < n; i++) {
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	GdkPixbufFrame *frame;
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	GdkPixbuf *pixbuf;
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	int tmp;
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	frame = (GdkPixbufFrame *) g_list_nth_data(frames, i);
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 	tmp = gdk_pixbuf_frame_get_delay_time(frame);
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	if (tmp > d)
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	  d = tmp;
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	pixbuf = gdk_pixbuf_frame_get_pixbuf(frame);
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	iw = gdk_pixbuf_frame_get_x_offset(frame)
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	    + gdk_pixbuf_get_width(pixbuf);
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@@ -36,6 +40,8 @@ get_animation_size(GdkPixbufAnimation * animation, int *w, int *h)
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	if (ih > *h)
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	    *h = ih;
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    }
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    if (delay)
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        *delay = d;
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}
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int
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@@ -47,7 +53,7 @@ get_image_size(char *filename, int *w, int *h)
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    animation = gdk_pixbuf_animation_new_from_file(filename);
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    if (animation == NULL)
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	return 1;
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    get_animation_size(animation, w, h);
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    get_animation_size(animation, w, h, NULL);
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    gdk_pixbuf_animation_unref(animation);
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    return 0;
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}
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@@ -58,7 +64,7 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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    GdkPixbufAnimation *animation;
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    GList *frames;
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    double ratio_w, ratio_h;
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    int n, i, fw, fh;
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    int n, i, j, fw, fh, frame_num, delay;
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    FB_IMAGE **fb_frame;
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    GdkPixbufFrameAction action = GDK_PIXBUF_FRAME_REVERT;
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    if (filename == NULL)
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@@ -67,10 +73,14 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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    if (animation == NULL)
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	return NULL;
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    frames = gdk_pixbuf_animation_get_frames(animation);
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    get_animation_size(animation, &fw, &fh);
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    n = gdk_pixbuf_animation_get_num_frames(animation);
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    if (max_anim > 0) {
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	n = (max_anim > n) ? n : max_anim;
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    get_animation_size(animation, &fw, &fh, &delay);
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    frame_num = n = gdk_pixbuf_animation_get_num_frames(animation);
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    if (delay <= 0)
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        max_anim = -1;
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    if (max_anim < 0) {
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        frame_num = (-max_anim > n) ? n : -max_anim;
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    } else if (max_anim > 0) {
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	frame_num = n = (max_anim > n) ? n : max_anim;
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    }
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    if (w < 1 || h < 1) {
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	w = fw;
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@@ -81,14 +91,23 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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	ratio_w = 1.0 * w / fw;
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	ratio_h = 1.0 * h / fh;
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    }
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    fb_frame = fb_frame_new(w, h, n);
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    fb_frame = fb_frame_new(w, h, frame_num);
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    if (bg_r != 0 || bg_g != 0 || bg_b != 0) {
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        fb_image_fill(fb_frame[0], bg_r, bg_g, bg_b);
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    }
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    if (fb_frame == NULL)
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	goto END;
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    for (i = 0; i < n; i++) {
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    for (j = 0; j < n; j++) {
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	GdkPixbufFrame *frame;
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	GdkPixbuf *org_pixbuf, *pixbuf;
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	int width, height, ofstx, ofsty;
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	frame = (GdkPixbufFrame *) g_list_nth_data(frames, i);
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	if (max_anim < 0) {
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	    i = (j - n + frame_num > 0)? (j - n + frame_num): 0;
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	} else {
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	    i = j;
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	}
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	frame = (GdkPixbufFrame *) g_list_nth_data(frames, j);
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	org_pixbuf = gdk_pixbuf_frame_get_pixbuf(frame);
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	ofstx = gdk_pixbuf_frame_get_x_offset(frame);
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	ofsty = gdk_pixbuf_frame_get_y_offset(frame);
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@@ -105,11 +124,11 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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	}
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	width = gdk_pixbuf_get_width(pixbuf);
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	height = gdk_pixbuf_get_height(pixbuf);
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	fb_frame[i]->delay = gdk_pixbuf_frame_get_delay_time(frame);
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	if (i > 0) {
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	if (j > 0) {
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	    switch (action) {
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	    case GDK_PIXBUF_FRAME_RETAIN:
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		fb_image_copy(fb_frame[i], fb_frame[i - 1]);
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	        if (i > 0)
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		    fb_image_copy(fb_frame[i], fb_frame[i - 1]);
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		break;
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	    case GDK_PIXBUF_FRAME_DISPOSE:
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		if (bg_r != 0 || bg_g != 0 || bg_b != 0) {
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@@ -117,13 +136,16 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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		}
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		break;
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	    case GDK_PIXBUF_FRAME_REVERT:
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		fb_image_copy(fb_frame[i], fb_frame[0]);
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	        if (i > 0)
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		    fb_image_copy(fb_frame[i], fb_frame[0]);
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		break;
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	    default:
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		fb_image_copy(fb_frame[i], fb_frame[0]);
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	        if (i > 0)
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		    fb_image_copy(fb_frame[i], fb_frame[0]);
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	    }
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	}
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	action = gdk_pixbuf_frame_get_action(frame);
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 	fb_frame[i]->delay = gdk_pixbuf_frame_get_delay_time(frame);
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	draw(fb_frame[i], !i, ofstx, ofsty, width, height, pixbuf);
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	if (org_pixbuf != pixbuf)
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	    gdk_pixbuf_finalize(pixbuf);
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@@ -150,11 +172,7 @@ draw(FB_IMAGE * img, int bg, int x, int y, int w, int h, GdkPixbuf * pixbuf)
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	    r = pixels[offset];
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	    g = pixels[offset + 1];
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	    b = pixels[offset + 2];
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	    if (alpha && pixels[offset + 3] == 0) {
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		if (bg)
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		    fb_image_pset(img, i + x, j + y, bg_r, bg_g, bg_b);
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	    }
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	    else {
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	    if (!alpha || pixels[offset + 3] != 0) {
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		fb_image_pset(img, i + x, j + y, r, g, b);
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	    }
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	}
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@@ -1,4 +1,4 @@
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/* $Id: fb_w3mimg.c,v 1.10 2003/03/26 15:34:19 ukai Exp $ */
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/* $Id: fb_w3mimg.c,v 1.11 2003/04/03 16:35:48 ukai Exp $ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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@@ -92,10 +92,6 @@ w3mfb_show_image(w3mimg_op * self, W3MImage * img, int sx, int sy,
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    frame = (FB_IMAGE **) img->pixmap;
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    i = frame[0]->id;
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    while (i < frame[0]->num - 1 && frame[i]->delay <= 0) {
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	frame[0]->id += 1;
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	i = frame[0]->id;
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    }
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    fb_image_draw(frame[i],
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		  x + self->offset_x, y + self->offset_y,
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		  sx, sy, (sw ? sw : img->width), (sh ? sh : img->height));
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