fix indent

This commit is contained in:
Fumitoshi UKAI
2003-03-24 15:47:49 +00:00
parent b8b37f8727
commit be3a582bd4
2 changed files with 10 additions and 10 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: fb_gdkpixbuf.c,v 1.9 2003/03/24 15:45:59 ukai Exp $ */ /* $Id: fb_gdkpixbuf.c,v 1.10 2003/03/24 15:47:49 ukai Exp $ */
/************************************************************************** /**************************************************************************
fb_gdkpixbuf.c 0.3 Copyright (C) 2002, hito fb_gdkpixbuf.c 0.3 Copyright (C) 2002, hito
**************************************************************************/ **************************************************************************/
@@ -45,7 +45,7 @@ fb_image_load(char *filename, int w, int h, int max_anim)
fh = gdk_pixbuf_animation_get_height(animation); fh = gdk_pixbuf_animation_get_height(animation);
n = gdk_pixbuf_animation_get_num_frames(animation); n = gdk_pixbuf_animation_get_num_frames(animation);
if (max_anim > 0) { if (max_anim > 0) {
n = (max_anim > n)? n : max_anim; n = (max_anim > n) ? n : max_anim;
} }
if (w < 1 || h < 1) { if (w < 1 || h < 1) {
w = fw; w = fw;

View File

@@ -1,4 +1,4 @@
/* $Id: x11_w3mimg.c,v 1.13 2003/03/24 15:46:00 ukai Exp $ */ /* $Id: x11_w3mimg.c,v 1.14 2003/03/24 15:48:09 ukai Exp $ */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <ctype.h> #include <ctype.h>
@@ -267,22 +267,22 @@ x11_load_image(w3mimg_op * self, W3MImage * img, char *fname, int w, int h)
#elif defined(USE_IMLIB2) #elif defined(USE_IMLIB2)
im = imlib_load_image(fname); im = imlib_load_image(fname);
if (!im) if (!im)
return 0; return 0;
imlib_context_set_image(im); imlib_context_set_image(im);
if (w <= 0) if (w <= 0)
w = imlib_image_get_width(); w = imlib_image_get_width();
if (h <= 0) if (h <= 0)
h = imlib_image_get_height(); h = imlib_image_get_height();
img->pixmap = (void *)XCreatePixmap(xi->display, xi->parent, w, h, img->pixmap = (void *)XCreatePixmap(xi->display, xi->parent, w, h,
DefaultDepth(xi->display, 0)); DefaultDepth(xi->display, 0));
if (!img->pixmap) if (!img->pixmap)
return 0; return 0;
XSetForeground(xi->display, xi->imageGC, xi->background_pixel); XSetForeground(xi->display, xi->imageGC, xi->background_pixel);
XFillRectangle(xi->display, (Pixmap) img->pixmap, xi->imageGC, 0, 0, w, h); XFillRectangle(xi->display, (Pixmap) img->pixmap, xi->imageGC, 0, 0, w, h);
imlib_context_set_display(xi->display); imlib_context_set_display(xi->display);
imlib_context_set_visual(DefaultVisual(xi->display, 0)); imlib_context_set_visual(DefaultVisual(xi->display, 0));
imlib_context_set_colormap(DefaultColormap(xi->display, 0)); imlib_context_set_colormap(DefaultColormap(xi->display, 0));
imlib_context_set_drawable((Drawable)img->pixmap); imlib_context_set_drawable((Drawable) img->pixmap);
imlib_render_image_on_drawable_at_size(0, 0, w, h); imlib_render_image_on_drawable_at_size(0, 0, w, h);
imlib_free_image(); imlib_free_image();
#elif defined(USE_GDKPIXBUF) #elif defined(USE_GDKPIXBUF)
@@ -295,7 +295,7 @@ x11_load_image(w3mimg_op * self, W3MImage * img, char *fname, int w, int h)
ih = gdk_pixbuf_animation_get_height(animation); ih = gdk_pixbuf_animation_get_height(animation);
if (self->max_anim > 0) { if (self->max_anim > 0) {
n = (self->max_anim > n)? n : self->max_anim; n = (self->max_anim > n) ? n : self->max_anim;
} }
if (w < 1 || h < 1) { if (w < 1 || h < 1) {
@@ -486,7 +486,7 @@ x11_get_image_size(w3mimg_op * self, W3MImage * img, char *fname, int *w,
#elif defined(USE_IMLIB2) #elif defined(USE_IMLIB2)
im = imlib_load_image(fname); im = imlib_load_image(fname);
if (im == NULL) if (im == NULL)
return 0; return 0;
imlib_context_set_image(im); imlib_context_set_image(im);
*w = imlib_image_get_width(); *w = imlib_image_get_width();