[w3m-dev 03708] Re: Don't stop loading image when moving to next page.

* config.h.dist (lstat): define ifndef HAVE_LSTAT
* configure (config.h) ditto
* display.c (fmTerm): new loadImage
	(save_current_buf): only ifdef USE_BUFINFO
	(displayBuffer): new loadImage
* etc.c (setup_child): TrapSignal
* file.c (loadGeneralFile): TRAP_OFF, TRAP_ON
	(loadHTMLstream): ditto
	(loadGopherDir): ditto
	(loadBuffer): ditto
	(loadImageBuffer): ditto
	(getNextPage): ditto
	(save2tmp): ditto
* fm.h (TrapSignal): added
	(TRAP_ON): added
	(TRAP_OFF): added
* form.c (HAVE_LSTAT): deleted
* frame.c (createFrameFile): TRAP_OFF, TRAP_ON
* image.c (image_buffer): added
	(deleteImage): new loadImage
	(getAllImage): initialize image_buffer
	(loadImage): rewrite
* main.c (main): new loadImage
	(checkDownloadList): remove ifdef HAVE_LSTAT
* news.c (loadNwesgroup): TRAP_ON, TRAP_OFF
* proto.h (loadImage): add buf arg
* url.c (openSocket): TRAP_ON, TRAP_OFF
	(check_no_proxy): TRAP_ON, TRAP_OFF
From: Hironori SAKAMOTO <hsaka@mth.biglobe.ne.jp>
This commit is contained in:
Fumitoshi UKAI
2003-01-29 17:10:17 +00:00
parent 6a009d9482
commit b0a661730f
14 changed files with 183 additions and 237 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: display.c,v 1.58 2003/01/28 16:45:18 ukai Exp $ */
/* $Id: display.c,v 1.59 2003/01/29 17:10:27 ukai Exp $ */
#include <signal.h>
#include "fm.h"
@@ -164,7 +164,7 @@ fmTerm(void)
refresh();
#ifdef USE_IMAGE
if (activeImage)
loadImage(IMG_FLAG_STOP);
loadImage(NULL, IMG_FLAG_STOP);
#endif
#ifdef USE_MOUSE
if (use_mouse)
@@ -210,7 +210,7 @@ static int graph_mode = 0;
static Linecolor color_mode = 0;
#endif
#if defined(USE_BUFINFO) || defined(USE_IMAGE)
#ifdef USE_BUFINFO
static Buffer *save_current_buf = NULL;
#endif
@@ -431,10 +431,7 @@ displayBuffer(Buffer *buf, int mode)
if (draw_image_flag)
clear();
clearImage();
if (buf != save_current_buf)
loadImage(IMG_FLAG_STOP);
else
loadImage(IMG_FLAG_START);
loadImage(buf, IMG_FLAG_STOP);
image_touch++;
draw_image_flag = FALSE;
}
@@ -472,17 +469,12 @@ displayBuffer(Buffer *buf, int mode)
refresh();
#ifdef USE_IMAGE
if (activeImage && displayImage && buf->img) {
/*
* loadImage(IMG_FLAG_START);
*/
drawImage();
}
#endif
#if defined(USE_BUFINFO) || defined(USE_IMAGE)
if (buf != save_current_buf) {
#ifdef USE_BUFINFO
if (buf != save_current_buf) {
saveBufferInfo();
#endif
save_current_buf = buf;
}
#endif