[w3m-dev 03830] Image size of gif animation
* w3mimg/fb/fb_gdkpixbuf.c (get_animation_size): added (get_image_size): use get_animation_size() (fb_image_load): ditto * w3mimg/x11/x11_w3mimg.c (get_animation_size): added (x11_load_image): use get_animation_size() (x11_get_image_size): ditto From: Hiroyuki Ito <hito@crl.go.jp>
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		@@ -1,4 +1,4 @@
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/* $Id: fb_gdkpixbuf.c,v 1.10 2003/03/24 15:47:49 ukai Exp $ */
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/* $Id: fb_gdkpixbuf.c,v 1.11 2003/03/26 15:14:23 ukai Exp $ */
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/**************************************************************************
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                fb_gdkpixbuf.c 0.3 Copyright (C) 2002, hito
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 **************************************************************************/
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@@ -11,6 +11,33 @@ static void draw(FB_IMAGE * img, int bg, int x, int y, int w, int h,
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		 GdkPixbuf * pixbuf);
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static GdkPixbuf *resize_image(GdkPixbuf * pixbuf, int width, int height);
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static void
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get_animation_size(GdkPixbufAnimation *animation, int *w, int *h)
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{
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    GList *frames;
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    int iw, ih, n, i;
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    frames = gdk_pixbuf_animation_get_frames(animation);
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    n = gdk_pixbuf_animation_get_num_frames(animation);
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    *w = gdk_pixbuf_animation_get_width(animation);
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    *h = gdk_pixbuf_animation_get_height(animation);
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    for (i = 0; i < n; i++) {
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	GdkPixbufFrame *frame;
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	GdkPixbuf *pixbuf;
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	frame = (GdkPixbufFrame *) g_list_nth_data(frames, i);
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	pixbuf = gdk_pixbuf_frame_get_pixbuf(frame);
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	iw = gdk_pixbuf_frame_get_x_offset(frame)
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	  +gdk_pixbuf_get_width(pixbuf);
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	ih = gdk_pixbuf_frame_get_y_offset(frame)
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	  + gdk_pixbuf_get_height(pixbuf);
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	if (iw > *w)
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	    *w = iw;
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	if (ih > *h)
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	    *h = ih;
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    }
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}
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int
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get_image_size(char *filename, int *w, int *h)
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{
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@@ -20,8 +47,7 @@ get_image_size(char *filename, int *w, int *h)
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    animation = gdk_pixbuf_animation_new_from_file(filename);
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    if (animation == NULL)
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	return 1;
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    *w = gdk_pixbuf_animation_get_width(animation);
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    *h = gdk_pixbuf_animation_get_height(animation);
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    get_animation_size(animation, w, h);
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    gdk_pixbuf_animation_unref(animation);
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    return 0;
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}
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@@ -41,8 +67,7 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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    if (animation == NULL)
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	return NULL;
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    frames = gdk_pixbuf_animation_get_frames(animation);
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    fw = gdk_pixbuf_animation_get_width(animation);
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    fh = gdk_pixbuf_animation_get_height(animation);
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    get_animation_size(animation, &fw, &fh);
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    n = gdk_pixbuf_animation_get_num_frames(animation);
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    if (max_anim > 0) {
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	n = (max_anim > n) ? n : max_anim;
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